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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.saviorsofkamigawa;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.CantBlockAbility;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.FlipSourceEffect;
import mage.abilities.effects.common.continious.BoostControlledEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.permanent.token.Token;
/**
*
* @author LevelX2
*/
public class HomuraHumanAscendant extends CardImpl {
public HomuraHumanAscendant(UUID ownerId) {
super(ownerId, 103, "Homura, Human Ascendant", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{R}{R}");
this.expansionSetCode = "SOK";
this.supertype.add("Legendary");
this.subtype.add("Human");
this.subtype.add("Monk");
this.color.setRed(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
this.flipCard = true;
this.flipCardName = "Homura's Essence";
// Homura, Human Ascendant can't block.
this.addAbility(new CantBlockAbility());
// When Homura dies, return it to the battlefield flipped.
this.addAbility(new DiesTriggeredAbility(new FlipSourceEffect(new HomurasEssence2())));
}
public HomuraHumanAscendant(final HomuraHumanAscendant card) {
super(card);
}
@Override
public HomuraHumanAscendant copy() {
return new HomuraHumanAscendant(this);
}
}
class HomurasEssence2 extends Token {
HomurasEssence2() {
super("Homura's Essence", "");
supertype.add("Legendary");
cardType.add(CardType.ENCHANTMENT);
color.setRed(true);
// Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn."
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(2, 2, Duration.WhileOnBattlefield, new FilterCreaturePermanent(), false));
ability.addEffect(new GainAbilityControlledEffect(FlyingAbility.getInstance(), Duration.WhileOnBattlefield));
Ability gainedAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1,0, Duration.EndOfTurn), new ManaCostsImpl("{R}"));
ability.addEffect(new GainAbilityControlledEffect(gainedAbility, Duration.WhileOnBattlefield));
this.addAbility(ability);
}
}