Package mage.sets.saviorsofkamigawa

Source Code of mage.sets.saviorsofkamigawa.ChoiceOfDamnationsEffect

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package mage.sets.saviorsofkamigawa;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetControlledPermanent;
import mage.target.common.TargetOpponent;

/**
*
* @author LevelX2
*/
public class ChoiceOfDamnations extends CardImpl {

    public ChoiceOfDamnations(UUID ownerId) {
        super(ownerId, 62, "Choice of Damnations", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{5}{B}");
        this.expansionSetCode = "SOK";
        this.subtype.add("Arcane");

        this.color.setBlack(true);

        // Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.
        this.getSpellAbility().addEffect(new ChoiceOfDamnationsEffect());
        this.getSpellAbility().addTarget(new TargetOpponent());
    }

    public ChoiceOfDamnations(final ChoiceOfDamnations card) {
        super(card);
    }

    @Override
    public ChoiceOfDamnations copy() {
        return new ChoiceOfDamnations(this);
    }
}

class ChoiceOfDamnationsEffect extends OneShotEffect {

    public ChoiceOfDamnationsEffect() {
        super(Outcome.Benefit);
        this.staticText = "Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents";
    }

    public ChoiceOfDamnationsEffect(final ChoiceOfDamnationsEffect effect) {
        super(effect);
    }

    @Override
    public ChoiceOfDamnationsEffect copy() {
        return new ChoiceOfDamnationsEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source));
        if (targetPlayer != null) {
            int amount = targetPlayer.getAmount(0, Integer.MAX_VALUE, "Chooses a number", game);
            Player controller = game.getPlayer(source.getControllerId());
            if (controller != null) {
                StringBuilder sb = new StringBuilder("Shall ").append(targetPlayer.getName()).append(" lose ").append(amount).append(" life?");
                if (controller.chooseUse(outcome, sb.toString(), game)) {
                    targetPlayer.loseLife(amount, game);
                } else {
                    int numberPermanents = game.getState().getBattlefield().countAll(new FilterPermanent(), targetPlayer.getId(), game);
                    if (numberPermanents > amount) {
                        int numberToSacrifice = numberPermanents - amount;
                        Target target = new TargetControlledPermanent(numberToSacrifice, numberToSacrifice, new FilterPermanent(), false);
                        targetPlayer.chooseTarget(Outcome.Sacrifice, target, source, game);
                        for (UUID uuid : target.getTargets()) {
                            Permanent permanent = game.getPermanent(uuid);
                            if (permanent != null) {
                                permanent.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, true);
                            }
                        }
                    }
                }
                return true;
            }
        }
        return false;
    }
}
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