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package mage.sets.saviorsofkamigawa;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.CardsInHandCondition;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
/**
*
* @author LevelX2
*/
public class AkkiUnderling extends CardImpl {
public AkkiUnderling(UUID ownerId) {
super(ownerId, 93, "Akki Underling", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{R}");
this.expansionSetCode = "SOK";
this.subtype.add("Goblin");
this.subtype.add("Warrior");
this.color.setRed(true);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.
Condition condition = new CardsInHandCondition(CardsInHandCondition.CountType.MORE_THAN,6);
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(
new BoostSourceEffect(2,1, Duration.WhileOnBattlefield), condition, "As long as you have seven or more cards in hand, {this} gets +2/+1"));
ability.addEffect(new ConditionalContinousEffect(
new GainAbilitySourceEffect(FirstStrikeAbility.getInstance(), Duration.WhileOnBattlefield), condition, "and has first strike"));
this.addAbility(ability);
}
public AkkiUnderling(final AkkiUnderling card) {
super(card);
}
@Override
public AkkiUnderling copy() {
return new AkkiUnderling(this);
}
}