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package mage.sets.riseoftheeldrazi;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.players.Player;
import java.util.UUID;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.abilities.effects.OneShotEffect;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.cards.CardImpl;
import mage.counters.CounterType;
/**
*
* @author jeffwadsworth
*/
public class ThoughtGorger extends CardImpl {
public ThoughtGorger(UUID ownerId) {
super(ownerId, 129, "Thought Gorger", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{B}{B}");
this.expansionSetCode = "ROE";
this.subtype.add("Horror");
this.color.setBlack(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
this.addAbility(TrampleAbility.getInstance());
// When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.
Ability ability1 = new EntersBattlefieldTriggeredAbility(new ThoughtGorgerEffectEnters());
this.addAbility(ability1);
// When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.
Ability ability2 = new LeavesBattlefieldTriggeredAbility(new ThoughtGorgerEffectLeaves(), false);
this.addAbility(ability2);
}
public ThoughtGorger(final ThoughtGorger card) {
super(card);
}
@Override
public ThoughtGorger copy() {
return new ThoughtGorger(this);
}
}
class ThoughtGorgerEffectEnters extends OneShotEffect {
public ThoughtGorgerEffectEnters() {
super(Outcome.Benefit);
this.staticText = "put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.";
}
public ThoughtGorgerEffectEnters(final ThoughtGorgerEffectEnters effect) {
super(effect);
}
@Override
public ThoughtGorgerEffectEnters copy() {
return new ThoughtGorgerEffectEnters(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent thoughtGorger = game.getPermanent(source.getSourceId());
if (player != null && player.getHand().size() > 0 && thoughtGorger != null ) {
int cardsInHand = player.getHand().size();
thoughtGorger.addCounters(CounterType.P1P1.createInstance(cardsInHand), game);
player.discard(cardsInHand, source, game);
return true;
}
return false;
}
}
class ThoughtGorgerEffectLeaves extends OneShotEffect {
public ThoughtGorgerEffectLeaves() {
super(Outcome.Neutral);
this.staticText = "draw a card for each +1/+1 counter on it.";
}
public ThoughtGorgerEffectLeaves(final ThoughtGorgerEffectLeaves effect) {
super(effect);
}
@Override
public ThoughtGorgerEffectLeaves copy() {
return new ThoughtGorgerEffectLeaves(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent thoughtGorgerLastState = (Permanent) game.getLastKnownInformation(source.getSourceId(), Zone.BATTLEFIELD);
int numberCounters = thoughtGorgerLastState.getCounters().getCount(CounterType.P1P1);
if (player != null) {
player.drawCards(numberCounters, game);
return true;
}
return false;
}
}