Package mage.sets.riseoftheeldrazi

Source Code of mage.sets.riseoftheeldrazi.SphinxBoneWandEffect

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package mage.sets.riseoftheeldrazi;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.SpellCastControllerTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.counters.CounterType;
import mage.filter.FilterSpell;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;

/**
*
* @author North
*/
public class SphinxBoneWand extends CardImpl {

    private static final FilterSpell filter = new FilterSpell("an instant or sorcery spell");

    static {
        filter.add(Predicates.or(
                new CardTypePredicate(CardType.INSTANT),
                new CardTypePredicate(CardType.SORCERY)));
    }

    public SphinxBoneWand(UUID ownerId) {
        super(ownerId, 225, "Sphinx-Bone Wand", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{7}");
        this.expansionSetCode = "ROE";

        // Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to target creature or player.
        SpellCastControllerTriggeredAbility ability = new SpellCastControllerTriggeredAbility(new SphinxBoneWandEffect(), filter, true);
        ability.addTarget(new TargetCreatureOrPlayer());
        this.addAbility(ability);
    }

    public SphinxBoneWand(final SphinxBoneWand card) {
        super(card);
    }

    @Override
    public SphinxBoneWand copy() {
        return new SphinxBoneWand(this);
    }
}

class SphinxBoneWandEffect extends OneShotEffect {

    public SphinxBoneWandEffect() {
        super(Outcome.Damage);
        this.staticText = "put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to target creature or player";
    }

    public SphinxBoneWandEffect(final SphinxBoneWandEffect effect) {
        super(effect);
    }

    @Override
    public SphinxBoneWandEffect copy() {
        return new SphinxBoneWandEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Permanent sourcePermanent = game.getPermanent(source.getSourceId());
        if (sourcePermanent != null) {
            sourcePermanent.addCounters(CounterType.CHARGE.createInstance(), game);
            int amount = sourcePermanent.getCounters().getCount(CounterType.CHARGE);

            Permanent permanent = game.getPermanent(source.getFirstTarget());
            if (permanent != null) {
                permanent.damage(amount, source.getSourceId(), game, false, true);
            }
            Player player = game.getPlayer(source.getFirstTarget());
            if (player != null) {
                player.damage(amount, source.getSourceId(), game, false, true);
            }

            return true;
        }
        return false;
    }
}
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