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package mage.sets.riseoftheeldrazi;
import java.util.UUID;
import mage.constants.*;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.RevealTargetFromHandCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCardInHand;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author jeffwadsworth
*/
public class InduceDespair extends CardImpl {
private static final FilterCreatureCard filter = new FilterCreatureCard("creature card from your hand");
public InduceDespair(UUID ownerId) {
super(ownerId, 114, "Induce Despair", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{2}{B}");
this.expansionSetCode = "ROE";
this.color.setBlack(true);
// As an additional cost to cast Induce Despair, reveal a creature card from your hand.
// Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.
this.getSpellAbility().addEffect(new InduceDespairEffect());
this.getSpellAbility().addCost(new RevealTargetFromHandCost(new TargetCardInHand(filter)));
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
}
public InduceDespair(final InduceDespair card) {
super(card);
}
@Override
public InduceDespair copy() {
return new InduceDespair(this);
}
}
class InduceDespairEffect extends OneShotEffect {
public InduceDespairEffect() {
super(Outcome.UnboostCreature);
staticText = "Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost";
}
public InduceDespairEffect(InduceDespairEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
RevealTargetFromHandCost cost = (RevealTargetFromHandCost) source.getCosts().get(0);
Permanent creature = game.getPermanent(targetPointer.getFirst(game, source));
if (cost != null) {
int CMC = -1 * cost.convertedManaCosts;
if (creature != null) {
creature.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(CMC, CMC, Duration.EndOfTurn)), game);
}
}
return true;
}
@Override
public InduceDespairEffect copy() {
return new InduceDespairEffect(this);
}
}