Package mage.sets.riseoftheeldrazi

Source Code of mage.sets.riseoftheeldrazi.InduceDespairEffect

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package mage.sets.riseoftheeldrazi;

import java.util.UUID;

import mage.constants.*;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.RevealTargetFromHandCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCardInHand;
import mage.target.common.TargetCreaturePermanent;

/**
*
* @author jeffwadsworth
*/
public class InduceDespair extends CardImpl {
   
    private static final FilterCreatureCard filter = new FilterCreatureCard("creature card from your hand");

    public InduceDespair(UUID ownerId) {
        super(ownerId, 114, "Induce Despair", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{2}{B}");
        this.expansionSetCode = "ROE";

        this.color.setBlack(true);

        // As an additional cost to cast Induce Despair, reveal a creature card from your hand.
        // Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.
        this.getSpellAbility().addEffect(new InduceDespairEffect());
        this.getSpellAbility().addCost(new RevealTargetFromHandCost(new TargetCardInHand(filter)));
        this.getSpellAbility().addTarget(new TargetCreaturePermanent());
    }

    public InduceDespair(final InduceDespair card) {
        super(card);
    }

    @Override
    public InduceDespair copy() {
        return new InduceDespair(this);
    }
}

class InduceDespairEffect extends OneShotEffect {

    public InduceDespairEffect() {
        super(Outcome.UnboostCreature);
        staticText = "Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost";
    }

    public InduceDespairEffect(InduceDespairEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        RevealTargetFromHandCost cost = (RevealTargetFromHandCost) source.getCosts().get(0);
        Permanent creature = game.getPermanent(targetPointer.getFirst(game, source));
        if (cost != null) {
            int CMC = -1 * cost.convertedManaCosts;
            if (creature != null) {
                creature.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(CMC, CMC, Duration.EndOfTurn)), game);
            }
        }
        return true;
    }

    @Override
    public InduceDespairEffect copy() {
        return new InduceDespairEffect(this);
    }

}
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