Package mage.sets.riseoftheeldrazi

Source Code of mage.sets.riseoftheeldrazi.CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility

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package mage.sets.riseoftheeldrazi;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.LoseLifeTargetEffect;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;

import java.util.UUID;

/**
* @author jeffwadsworth
*/
public class CurseOfWizardry extends CardImpl {

    public CurseOfWizardry(UUID ownerId) {
        super(ownerId, 104, "Curse of Wizardry", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{B}{B}");
        this.expansionSetCode = "ROE";

        this.color.setBlack(true);

        // As Curse of Wizardry enters the battlefield, choose a color.
        this.addAbility(new AsEntersBattlefieldAbility(new CurseOfWizardryChooseColorEffect()));

        // Whenever a player casts a spell of the chosen color, that player loses 1 life.
        this.addAbility(new CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility());

    }

    public CurseOfWizardry(final CurseOfWizardry card) {
        super(card);
    }

    @Override
    public CurseOfWizardry copy() {
        return new CurseOfWizardry(this);
    }
}

class CurseOfWizardryChooseColorEffect extends OneShotEffect {

    public CurseOfWizardryChooseColorEffect() {
        super(Outcome.Detriment);
        staticText = "choose a color";
    }

    public CurseOfWizardryChooseColorEffect(final CurseOfWizardryChooseColorEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        Permanent curseOfWizardry = game.getPermanent(source.getSourceId());
        if (player != null && curseOfWizardry != null) {
            ChoiceColor colorChoice = new ChoiceColor();
            if (player.choose(Outcome.Detriment, colorChoice, game)) {
                game.informPlayers(curseOfWizardry.getName() + ": " + player.getName() + " has chosen " + colorChoice.getChoice());
                game.getState().setValue(curseOfWizardry.getId() + "_color", colorChoice.getColor());
                curseOfWizardry.addInfo("chosen color", "<font color = 'blue'>Chosen color: " + colorChoice.getColor().getDescription() + "</font>");
            }
        }
        return false;
    }

    @Override
    public CurseOfWizardryChooseColorEffect copy() {
        return new CurseOfWizardryChooseColorEffect(this);
    }
}

class CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility extends TriggeredAbilityImpl {

    public CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility() {
        super(Zone.BATTLEFIELD, new LoseLifeTargetEffect(1), false);
    }

    public CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility(final CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility ability) {
        super(ability);
    }

    @Override
    public CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility copy() {
        return new CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility(this);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        Permanent curseOfWizardry = game.getPermanent(getSourceId());
        if (curseOfWizardry != null) {
            ObjectColor chosenColor = (ObjectColor) game.getState().getValue(curseOfWizardry.getId() + "_color");
            if (chosenColor != null) {
                if (event.getType() == GameEvent.EventType.SPELL_CAST) {
                    Spell spell = game.getStack().getSpell(event.getTargetId());
                    if (spell != null && spell.getColor().shares(chosenColor)) {
                        this.getEffects().get(0).setTargetPointer(new FixedTarget(event.getPlayerId()));
                        return true;
                    }
                }
            }
        }
        return false;
    }

    @Override
    public String getRule() {
        return "Whenever a player casts a spell of the chosen color, that player loses 1 life.";
    }
}
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