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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.riseoftheeldrazi;
import java.util.UUID;
import mage.constants.Outcome;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.cards.CardImpl;
import mage.constants.Zone;
import mage.game.Game;
import mage.counters.CounterType;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
/**
*
* @author jeffwadsworth
*/
public class AngelheartVial extends CardImpl {
public AngelheartVial(UUID ownerId) {
super(ownerId, 215, "Angelheart Vial", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{5}");
this.expansionSetCode = "ROE";
// Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial.
this.addAbility(new AngelheartVialTriggeredAbility());
// {2}, {tap}, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainLifeEffect(2), new GenericManaCost(2));
ability.addCost(new TapSourceCost());
ability.addCost(new RemoveCountersSourceCost(new RemoveCountersSourceCost(CounterType.CHARGE.createInstance(4))));
ability.addEffect(new DrawCardSourceControllerEffect(1));
this.addAbility(ability);
}
public AngelheartVial(final AngelheartVial card) {
super(card);
}
@Override
public AngelheartVial copy() {
return new AngelheartVial(this);
}
}
class AngelheartVialTriggeredAbility extends TriggeredAbilityImpl {
public AngelheartVialTriggeredAbility() {
super(Zone.BATTLEFIELD, new AngelheartVialEffect(), true);
}
public AngelheartVialTriggeredAbility(final AngelheartVialTriggeredAbility ability) {
super(ability);
}
@Override
public AngelheartVialTriggeredAbility copy() {
return new AngelheartVialTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if ((event.getType() == GameEvent.EventType.DAMAGED_PLAYER && event.getTargetId().equals(this.getControllerId()))) {
this.getEffects().get(0).setValue("damageAmount", event.getAmount());
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever you are dealt damage, you may put that many charge counters on {this}.";
}
}
class AngelheartVialEffect extends OneShotEffect {
public AngelheartVialEffect() {
super(Outcome.Benefit);
}
public AngelheartVialEffect(final AngelheartVialEffect effect) {
super(effect);
}
@Override
public AngelheartVialEffect copy() {
return new AngelheartVialEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
permanent.addCounters(CounterType.CHARGE.createInstance((Integer) this.getValue("damageAmount")), game);
}
return true;
}
}