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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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package mage.sets.returntoravnica;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class GraveBetrayal extends CardImpl {
public GraveBetrayal (UUID ownerId) {
super(ownerId, 67, "Grave Betrayal", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{5}{B}{B}");
this.expansionSetCode = "RTR";
this.color.setBlack(true);
// Whenever a creature you don't control dies, return it to the battlefield under
// your control with an additional +1/+1 counter on it at the beginning of the
// next end step. That creature is a black Zombie in addition to its other colors and types.
this.addAbility(new GraveBetrayalTriggeredAbility());
}
public GraveBetrayal (final GraveBetrayal card) {
super(card);
}
@Override
public GraveBetrayal copy() {
return new GraveBetrayal(this);
}
}
class GraveBetrayalTriggeredAbility extends TriggeredAbilityImpl {
public GraveBetrayalTriggeredAbility() {
super(Zone.BATTLEFIELD, null);
}
public GraveBetrayalTriggeredAbility(final GraveBetrayalTriggeredAbility ability) {
super(ability);
}
@Override
public GraveBetrayalTriggeredAbility copy() {
return new GraveBetrayalTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ZONE_CHANGE
&& ((ZoneChangeEvent) event).getToZone() == Zone.GRAVEYARD
&& ((ZoneChangeEvent) event).getFromZone() == Zone.BATTLEFIELD) {
Permanent permanent = (Permanent) game.getLastKnownInformation(event.getTargetId(), Zone.BATTLEFIELD);
if (permanent != null && !permanent.getControllerId().equals(this.getControllerId()) && permanent.getCardType().contains(CardType.CREATURE)) {
Card card = (Card)game.getObject(permanent.getId());
if (card != null) {
Effect effect = new GraveBetrayalEffect();
effect.setTargetPointer(new FixedTarget(card.getId()));
Integer zoneChanges = new Integer(card.getZoneChangeCounter());
effect.setValue("zoneChanges", zoneChanges);
DelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(effect);
delayedAbility.setSourceId(this.getSourceId());
delayedAbility.setControllerId(this.getControllerId());
game.addDelayedTriggeredAbility(delayedAbility);
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.";
}
}
class GraveBetrayalEffect extends OneShotEffect {
public GraveBetrayalEffect() {
super(Outcome.PutCreatureInPlay);
staticText = " return the creature to the battlefield under your control with an additional +1/+1 counter. That creature is a black Zombie in addition to its other colors and types";
}
public GraveBetrayalEffect(final GraveBetrayalEffect effect) {
super(effect);
}
@Override
public GraveBetrayalEffect copy() {
return new GraveBetrayalEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(targetPointer.getFirst(game, source));
if (card != null) {
Integer zoneChanges = (Integer) getValue("zoneChanges");
if (card.getZoneChangeCounter() == zoneChanges) {
Zone currentZone = game.getState().getZone(card.getId());
if (card.putOntoBattlefield(game, currentZone, source.getSourceId(), source.getControllerId())) {
Permanent creature = game.getPermanent(card.getId());
creature.addCounters(CounterType.P1P1.createInstance(), game);
ContinuousEffect effect = new GraveBetrayalContiniousEffect();
effect.setTargetPointer(new FixedTarget(creature.getId()));
game.addEffect(effect, source);
return true;
}
}
}
return false;
}
}
class GraveBetrayalContiniousEffect extends ContinuousEffectImpl {
public GraveBetrayalContiniousEffect() {
super(Duration.Custom, Outcome.Neutral);
staticText = "That creature is a black Zombie in addition to its other colors and types";
}
public GraveBetrayalContiniousEffect(final GraveBetrayalContiniousEffect effect) {
super(effect);
}
@Override
public GraveBetrayalContiniousEffect copy() {
return new GraveBetrayalContiniousEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
Permanent creature = game.getPermanent(targetPointer.getFirst(game, source));
if (creature != null) {
switch (layer) {
case TypeChangingEffects_4:
if (sublayer == SubLayer.NA) {
creature.getSubtype().add("Zombie");
}
break;
case ColorChangingEffects_5:
if (sublayer == SubLayer.NA) {
creature.getColor().setBlack(true);
}
break;
}
return true;
} else {
this.used = true;
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.ColorChangingEffects_5 || layer == Layer.TypeChangingEffects_4;
}
}