Package mage.sets.ravnika

Source Code of mage.sets.ravnika.BottledCloisterExileEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.ravnika;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.ExileZone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.util.CardUtil;

/**
*
* @author LevelX2
*/
public class BottledCloister extends CardImpl {

    public BottledCloister(UUID ownerId) {
        super(ownerId, 256, "Bottled Cloister", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{4}");
        this.expansionSetCode = "RAV";

        // At the beginning of each opponent's upkeep, exile all cards from your hand face down.
        this.addAbility(new BeginningOfUpkeepTriggeredAbility(new BottledCloisterExileEffect(), TargetController.OPPONENT, false));
        // At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.
        Ability ability = new BeginningOfUpkeepTriggeredAbility(new BottledCloisterReturnEffect(), TargetController.YOU, false);
        Effect effect = new DrawCardSourceControllerEffect(1);
        effect.setText(", then draw a card");
        ability.addEffect(effect);
        this.addAbility(ability);
    }

    public BottledCloister(final BottledCloister card) {
        super(card);
    }

    @Override
    public BottledCloister copy() {
        return new BottledCloister(this);
    }
}

class BottledCloisterExileEffect extends OneShotEffect {

    public BottledCloisterExileEffect() {
        super(Outcome.Detriment);
        this.staticText = "exile all cards from your hand face down";
    }

    public BottledCloisterExileEffect(final BottledCloisterExileEffect effect) {
        super(effect);
    }

    @Override
    public BottledCloisterExileEffect copy() {
        return new BottledCloisterExileEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
        if (controller != null && sourcePermanent != null) {
            int numberOfCards = controller.getHand().size();
            if (numberOfCards > 0) {
                UUID exileId = CardUtil.getCardExileZoneId(game, source);
                for (Card card: controller.getHand().getCards(game)) {
                    card.setFaceDown(true);
                    card.moveToExile(exileId, sourcePermanent.getName(), source.getSourceId(), game);
                }
                game.informPlayers(sourcePermanent.getName() + ": " + controller.getName() + " exiles his or her hand face down (" + numberOfCards + "card" + (numberOfCards > 1 ?"s":"") +")");
            }
            return true;
        }
        return false;
    }
}

class BottledCloisterReturnEffect extends OneShotEffect {

    public BottledCloisterReturnEffect() {
        super(Outcome.Benefit);
        this.staticText = "return all cards you own exiled with {this} to your hand";
    }

    public BottledCloisterReturnEffect(final BottledCloisterReturnEffect effect) {
        super(effect);
    }

    @Override
    public BottledCloisterReturnEffect copy() {
        return new BottledCloisterReturnEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
        if (controller != null && sourcePermanent != null) {
            UUID exileId = CardUtil.getCardExileZoneId(game, source);
            int numberOfCards = 0;
            ExileZone exileZone = game.getExile().getExileZone(exileId);
            if (exileZone != null) {
                for (Card card:  exileZone.getCards(game)) {
                    if (card.getOwnerId().equals(controller.getId())) {
                        numberOfCards++;
                        card.setFaceDown(false);
                        card.moveToZone(Zone.HAND, source.getSourceId(), game, true);
                    }
                }
            }
            if (numberOfCards > 0) {
                game.informPlayers(sourcePermanent.getLogName() + ": " + controller.getName() + " returns "+ numberOfCards + " card" + (numberOfCards > 1 ?"s":"") + " from exile to hand");
            }
            return true;
        }
        return false;
    }
}
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