/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.planechase2012;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.effects.common.continious.GainControlTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class MassMutiny extends CardImpl {
public MassMutiny(UUID ownerId) {
super(ownerId, 48, "Mass Mutiny", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{3}{R}{R}");
this.expansionSetCode = "PC2";
this.color.setRed(true);
this.getSpellAbility().addEffect(new MassMutinyEffect());
// For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
}
@Override
public void adjustTargets(Ability ability, Game game) {
if (ability instanceof SpellAbility) {
for(UUID opponentId : game.getOpponents(ability.getControllerId())) {
Player opponent = game.getPlayer(opponentId);
if (opponent != null) {
ability.getTargets().clear();
FilterCreaturePermanent filter = new FilterCreaturePermanent(new StringBuilder("creature from opponent ").append(opponent.getName()).toString());
filter.add(new ControllerIdPredicate(opponentId));
TargetCreaturePermanent target = new TargetCreaturePermanent(0,1, filter,false);
ability.addTarget(target);
}
}
}
}
public MassMutiny(final MassMutiny card) {
super(card);
}
@Override
public MassMutiny copy() {
return new MassMutiny(this);
}
}
class MassMutinyEffect extends OneShotEffect {
public MassMutinyEffect() {
super(Outcome.GainControl);
this.staticText = "For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn";
}
public MassMutinyEffect(final MassMutinyEffect effect) {
super(effect);
}
@Override
public MassMutinyEffect copy() {
return new MassMutinyEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
boolean result = false;
for (Target target: source.getTargets()) {
if (target instanceof TargetCreaturePermanent) {
Permanent targetCreature = game.getPermanent(target.getFirstTarget());
if (targetCreature != null) {
ContinuousEffect effect1 = new GainControlTargetEffect(Duration.EndOfTurn);
effect1.setTargetPointer(new FixedTarget(targetCreature.getId()));
game.addEffect(effect1, source);
ContinuousEffect effect2 = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn);
effect2.setTargetPointer(new FixedTarget(targetCreature.getId()));
game.addEffect(effect2, source);
targetCreature.untap(game);
result = true;
}
}
}
return result;
}
}