Package mage.sets.planechase

Source Code of mage.sets.planechase.DoorToNothingnessEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*  permitted provided that the following conditions are met:
*
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*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.planechase;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTappedAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;

/**
*
* @author jeffwadsworth
*/
public class DoorToNothingness extends CardImpl {

    public DoorToNothingness(UUID ownerId) {
        super(ownerId, 112, "Door to Nothingness", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{5}");
        this.expansionSetCode = "HOP";

        // Door to Nothingness enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
       
        // {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {tap}, Sacrifice Door to Nothingness: Target player loses the game.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DoorToNothingnessEffect(), new ManaCostsImpl("{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}"));
        ability.addCost(new TapSourceCost());
        ability.addCost(new SacrificeSourceCost());
        ability.addTarget(new TargetPlayer());
        this.addAbility(ability);
    }

    public DoorToNothingness(final DoorToNothingness card) {
        super(card);
    }

    @Override
    public DoorToNothingness copy() {
        return new DoorToNothingness(this);
    }
}

class DoorToNothingnessEffect extends OneShotEffect {

    public DoorToNothingnessEffect() {
        super(Outcome.Damage);
        this.staticText = "Target player loses the game";
    }

    public DoorToNothingnessEffect(final DoorToNothingnessEffect effect) {
        super(effect);
    }

    @Override
    public DoorToNothingnessEffect copy() {
        return new DoorToNothingnessEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player target = game.getPlayer(source.getFirstTarget());
        if (target != null) {
            target.lost(game);
            return true;
        }
        return false;
    }
}
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