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package mage.sets.planarchaos;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.effects.common.LoseLifeTargetEffect;
import mage.abilities.effects.common.continious.SetPowerToughnessSourceEffect;
import mage.abilities.keyword.SuspendAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.players.Player;
import mage.target.TargetPlayer;
/**
*
* @author LevelX2
*/
public class RoilingHorror extends CardImpl {
public RoilingHorror(UUID ownerId) {
super(ownerId, 79, "Roiling Horror", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{B}{B}");
this.expansionSetCode = "PLC";
this.subtype.add("Horror");
this.color.setBlack(true);
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(new RoilingHorrorDynamicValue(), Duration.EndOfGame)));
// Suspend X-{X}{B}{B}{B}. X can't be 0.
this.addAbility(new SuspendAbility(Integer.MAX_VALUE, new ManaCostsImpl("{B}{B}{B}"), this, true));
// Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.
this.addAbility(new RoilingHorrorTriggeredAbility());
}
public RoilingHorror(final RoilingHorror card) {
super(card);
}
@Override
public RoilingHorror copy() {
return new RoilingHorror(this);
}
}
class RoilingHorrorTriggeredAbility extends TriggeredAbilityImpl {
public RoilingHorrorTriggeredAbility() {
super(Zone.EXILED, new LoseLifeTargetEffect(1), false);
this.addTarget(new TargetPlayer());
Effect effect = new GainLifeEffect(1);
effect.setText("and you gain 1 life");
this.addEffect(effect);
}
public RoilingHorrorTriggeredAbility(final RoilingHorrorTriggeredAbility ability) {
super(ability);
}
@Override
public RoilingHorrorTriggeredAbility copy() {
return new RoilingHorrorTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return EventType.COUNTER_REMOVED.equals(event.getType()) && event.getData().equals(CounterType.TIME.getName()) && event.getTargetId().equals(this.getSourceId());
}
@Override
public String getRule() {
return "Whenever a time counter is removed from {this} while it's exiled, " + super.getRule();
}
}
class RoilingHorrorDynamicValue implements DynamicValue {
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
int opponentsMostLife = Integer.MIN_VALUE;
Player controller = game.getPlayer(sourceAbility.getControllerId());
if (controller != null) {
for (UUID playerUUID : controller.getInRange()) {
if (controller.hasOpponent(playerUUID, game)) {
Player opponent = game.getPlayer(playerUUID);
if (opponent != null && opponent.getLife() > opponentsMostLife) {
opponentsMostLife = opponent.getLife();
}
}
}
return controller.getLife() - opponentsMostLife;
}
return 0;
}
@Override
public DynamicValue copy() {
return this;
}
@Override
public String toString() {
return "X";
}
@Override
public String getMessage() {
return "your life total minus the life total of an opponent with the most life";
}
}