Package mage.sets.onslaught

Source Code of mage.sets.onslaught.SolarBlast

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.onslaught;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.CycleTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.keyword.CyclingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.target.common.TargetCreatureOrPlayer;

/**
*
* @author LevelX2
*/
public class SolarBlast extends CardImpl {

    public SolarBlast(UUID ownerId) {
        super(ownerId, 234, "Solar Blast", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{3}{R}");
        this.expansionSetCode = "ONS";

        this.color.setRed(true);

        // Solar Blast deals 3 damage to target creature or player.
        this.getSpellAbility().addEffect(new DamageTargetEffect(3));
        this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
        // Cycling {1}{R}{R}
        this.addAbility(new CyclingAbility(new ManaCostsImpl("{1}{R}{R}")));
        // When you cycle Solar Blast, you may have it deal 1 damage to target creature or player.
        Ability ability = new CycleTriggeredAbility(new DamageTargetEffect(1), true);
        ability.addTarget(new TargetCreatureOrPlayer());
        this.addAbility(ability);
    }

    public SolarBlast(final SolarBlast card) {
        super(card);
    }

    @Override
    public SolarBlast copy() {
        return new SolarBlast(this);
    }
}
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