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package mage.sets.onslaught;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.cards.CardImpl;
import mage.constants.Zone;
import mage.filter.common.FilterControlledLandPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;
import mage.target.common.TargetNonlandPermanent;
/**
*
* @author Plopman
*/
public class ChainOfVapor extends CardImpl {
public ChainOfVapor(UUID ownerId) {
super(ownerId, 73, "Chain of Vapor", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{U}");
this.expansionSetCode = "ONS";
this.color.setBlue(true);
// Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.
this.getSpellAbility().addEffect(new ChainOfVaporEffect());
this.getSpellAbility().addTarget(new TargetNonlandPermanent());
}
public ChainOfVapor(final ChainOfVapor card) {
super(card);
}
@Override
public ChainOfVapor copy() {
return new ChainOfVapor(this);
}
}
class ChainOfVaporEffect extends OneShotEffect {
public ChainOfVaporEffect() {
super(Outcome.ReturnToHand);
}
public ChainOfVaporEffect(final ChainOfVaporEffect effect) {
super(effect);
}
@Override
public ChainOfVaporEffect copy() {
return new ChainOfVaporEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (permanent != null) {
if (!controller.moveCardToHandWithInfo(permanent, source.getSourceId(), game, Zone.BATTLEFIELD)){
return false;
}
Player player = game.getPlayer(permanent.getControllerId());
if (player.chooseUse(Outcome.ReturnToHand, "Sacrifice a land to copy this spell?", game)){
TargetControlledPermanent target = new TargetControlledPermanent(new FilterControlledLandPermanent());
if (player.chooseTarget(Outcome.Sacrifice, target, source, game)){
Permanent land = game.getPermanent(target.getFirstTarget());
if(land != null){
if(land.sacrifice(source.getSourceId(), game)){
Spell spell = game.getStack().getSpell(source.getSourceId());
if (spell != null) {
Spell copy = spell.copySpell();
copy.setControllerId(player.getId());
copy.setCopiedSpell(true);
game.getStack().push(copy);
copy.chooseNewTargets(game, player.getId());
String activateMessage = copy.getActivatedMessage(game);
if (activateMessage.startsWith(" casts ")) {
activateMessage = activateMessage.substring(6);
}
game.informPlayers(player.getName() + " copies " + activateMessage);
return true;
}
return false;
}
}
}
}
}
return true;
}
@Override
public String getText(Mode mode) {
return "Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy";
}
}