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package mage.sets.odyssey;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author cbt33, Loki (Ashling the Extinguisher)
*/
public class SparkMage extends CardImpl {
public SparkMage(UUID ownerId) {
super(ownerId, 222, "Spark Mage", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{R}");
this.expansionSetCode = "ODY";
this.subtype.add("Dwarf");
this.subtype.add("Wizard");
this.color.setRed(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.
this.addAbility(new SparkMageTriggeredAbility());
}
public SparkMage(final SparkMage card) {
super(card);
}
@Override
public SparkMage copy() {
return new SparkMage(this);
}
}
class SparkMageTriggeredAbility extends TriggeredAbilityImpl {
public SparkMageTriggeredAbility(){
super(Zone.BATTLEFIELD, new DamageTargetEffect(1));
this.addTarget(new TargetCreaturePermanent());
}
public SparkMageTriggeredAbility(final SparkMageTriggeredAbility ability) {
super(ability);
}
@Override
public SparkMageTriggeredAbility copy() {
return new SparkMageTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event instanceof DamagedPlayerEvent) {
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
if (damageEvent.isCombatDamage() && event.getSourceId().equals(this.getSourceId())){
Player opponent = game.getPlayer(event.getPlayerId());
if (opponent != null) {
FilterCreaturePermanent filter = new FilterCreaturePermanent("creature " + opponent.getName() + " controls");
filter.add(new ControllerIdPredicate(opponent.getId()));
this.getTargets().clear();
this.getTargets().add(new TargetCreaturePermanent(filter));
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} deals combat damage to a player, you may have {this} deal 1 damage to target creature that player controls.";
}
}