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package mage.sets.odyssey;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.condition.common.CardsInControllerGraveCondition;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalGainActivatedAbility;
import mage.abilities.effects.common.DamageControllerEffect;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.abilities.mana.GreenManaAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class CentaurGarden extends CardImpl {
public CentaurGarden(UUID ownerId) {
super(ownerId, 316, "Centaur Garden", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
this.expansionSetCode = "ODY";
// {tap}: Add {G} to your mana pool. Centaur Garden deals 1 damage to you.
Ability manaAbility = new GreenManaAbility();
manaAbility.addEffect(new DamageControllerEffect(1));
this.addAbility(manaAbility);
// Threshold - {G}, {tap}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate this ability only if seven or more cards are in your graveyard.
Ability thresholdAbility = new ConditionalGainActivatedAbility(Zone.BATTLEFIELD,
new BoostTargetEffect(+3,+3, Duration.EndOfTurn),
new ManaCostsImpl("{G}"),
new CardsInControllerGraveCondition(7),
"<i>Threshold</i> - {G}, {T}, Sacrifice {this}: Target creature gets +3/+3 until end of turn. Activate this ability only if seven or more cards are in your graveyard.");
thresholdAbility.addCost(new TapSourceCost());
thresholdAbility.addCost(new SacrificeSourceCost());
thresholdAbility.addTarget(new TargetCreaturePermanent());
this.addAbility(thresholdAbility);
}
public CentaurGarden(final CentaurGarden card) {
super(card);
}
@Override
public CentaurGarden copy() {
return new CentaurGarden(this);
}
}