Package mage.sets.odyssey

Source Code of mage.sets.odyssey.BarbarianRing

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.odyssey;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.condition.common.CardsInControllerGraveCondition;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalGainActivatedAbility;
import mage.abilities.effects.common.DamageControllerEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.mana.RedManaAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.target.common.TargetCreatureOrPlayer;

/**
*
* @author LevelX2
*/
public class BarbarianRing extends CardImpl {

    public BarbarianRing(UUID ownerId) {
        super(ownerId, 313, "Barbarian Ring", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "ODY";

        // {T}: Add {R} to your mana pool. Barbarian Ring deals 1 damage to you.
        Ability redManaAbility = new RedManaAbility();
        redManaAbility.addEffect(new DamageControllerEffect(1));
        this.addAbility(redManaAbility);

        // Threshold - {R}, {T}, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.
        Ability thresholdAbility = new ConditionalGainActivatedAbility(Zone.BATTLEFIELD,
            new DamageTargetEffect(2),
            new ManaCostsImpl("{R}"),
            new CardsInControllerGraveCondition(7),
            "<i>Threshold</i> - {R}, {T}, Sacrifice {this}: {this} deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.");
        thresholdAbility.addCost(new TapSourceCost());
        thresholdAbility.addCost(new SacrificeSourceCost());
        thresholdAbility.addTarget(new TargetCreatureOrPlayer());
        this.addAbility(thresholdAbility);
    }

    public BarbarianRing(final BarbarianRing card) {
        super(card);
    }

    @Override
    public BarbarianRing copy() {
        return new BarbarianRing(this);
    }
}
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