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package mage.sets.odyssey;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.condition.common.CardsInControllerGraveCondition;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalGainActivatedAbility;
import mage.abilities.effects.common.DamageControllerEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.mana.RedManaAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.target.common.TargetCreatureOrPlayer;
/**
*
* @author LevelX2
*/
public class BarbarianRing extends CardImpl {
public BarbarianRing(UUID ownerId) {
super(ownerId, 313, "Barbarian Ring", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
this.expansionSetCode = "ODY";
// {T}: Add {R} to your mana pool. Barbarian Ring deals 1 damage to you.
Ability redManaAbility = new RedManaAbility();
redManaAbility.addEffect(new DamageControllerEffect(1));
this.addAbility(redManaAbility);
// Threshold - {R}, {T}, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.
Ability thresholdAbility = new ConditionalGainActivatedAbility(Zone.BATTLEFIELD,
new DamageTargetEffect(2),
new ManaCostsImpl("{R}"),
new CardsInControllerGraveCondition(7),
"<i>Threshold</i> - {R}, {T}, Sacrifice {this}: {this} deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.");
thresholdAbility.addCost(new TapSourceCost());
thresholdAbility.addCost(new SacrificeSourceCost());
thresholdAbility.addTarget(new TargetCreatureOrPlayer());
this.addAbility(thresholdAbility);
}
public BarbarianRing(final BarbarianRing card) {
super(card);
}
@Override
public BarbarianRing copy() {
return new BarbarianRing(this);
}
}