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package mage.sets.ninthedition;
import java.util.HashSet;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.PhaseStep;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.RestrictionEffect;
import mage.cards.CardImpl;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class StorageMatrix extends CardImpl {
public StorageMatrix(UUID ownerId) {
super(ownerId, 310, "Storage Matrix", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{3}");
this.expansionSetCode = "9ED";
// As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during his or her untap step. That player can untap only permanents of the chosen type this step.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new StorageMatrixRestrictionEffect()));
}
public StorageMatrix(final StorageMatrix card) {
super(card);
}
@Override
public StorageMatrix copy() {
return new StorageMatrix(this);
}
}
class StorageMatrixRestrictionEffect extends RestrictionEffect {
private int turn;
private boolean applies;
private static final HashSet<String> choice = new HashSet<>();
static{
choice.add(CardType.ARTIFACT.toString());
choice.add(CardType.CREATURE.toString());
choice.add(CardType.LAND.toString());
}
private CardType type;
public StorageMatrixRestrictionEffect() {
super(Duration.WhileOnBattlefield);
staticText = "As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during his or her untap step. That player can untap only permanents of the chosen type this step";
}
public StorageMatrixRestrictionEffect(final StorageMatrixRestrictionEffect effect) {
super(effect);
this.type = effect.type;
this.turn = effect.turn;
this.applies = effect.applies;
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
if (game.getStep().getType() == PhaseStep.UNTAP) {
if (game.getTurnNum() != turn) {
turn = game.getTurnNum();
applies = false;
Permanent storageMatrix = game.getPermanent(source.getSourceId());
if (storageMatrix != null && !storageMatrix.isTapped()) {
Choice choiceImpl = new ChoiceImpl();
choiceImpl.setMessage("Untap which kind of permanent?");
choiceImpl.setChoices(choice);
Player player = game.getPlayer(game.getActivePlayerId());
if(player != null){
while(!player.choose(outcome, choiceImpl, game)) {
// player has to choose
}
String choosenType = choiceImpl.getChoice();
game.informPlayers(new StringBuilder(storageMatrix.getName()).append(": ").append(player.getName()).append(" chose to untap ").append(choosenType).toString());
if(choosenType.equals(CardType.ARTIFACT.toString())){
type = CardType.ARTIFACT;
}else if(choosenType.equals(CardType.LAND.toString())){
type = CardType.LAND;
}else{
type = CardType.CREATURE;
}
applies = true;
}
}
}
if (applies) {
return !permanent.getCardType().contains(type);
}
}
return false;
}
@Override
public boolean canBeUntapped(Permanent permanent, Game game) {
return false;
}
@Override
public StorageMatrixRestrictionEffect copy() {
return new StorageMatrixRestrictionEffect(this);
}
}