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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.newphyrexia;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SpellCastControllerTriggeredAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.counters.CounterType;
import mage.filter.FilterCard;
import mage.filter.FilterSpell;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetCard;
/**
*
* @author North
*/
public class ShrineOfPiercingVision extends CardImpl {
private static final FilterSpell filter = new FilterSpell("a blue spell");
static {
filter.add(new ColorPredicate(ObjectColor.BLUE));
}
public ShrineOfPiercingVision(UUID ownerId) {
super(ownerId, 156, "Shrine of Piercing Vision", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
this.expansionSetCode = "NPH";
// At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new AddCountersSourceEffect(CounterType.CHARGE.createInstance()), TargetController.YOU, false));
this.addAbility(new SpellCastControllerTriggeredAbility(new AddCountersSourceEffect(CounterType.CHARGE.createInstance()), filter, false));
// {tap}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision.
// Put one of those cards into your hand and the rest on the bottom of your library in any order.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ShrineOfPiercingVisionEffect(), new TapSourceCost());
ability.addCost(new SacrificeSourceCost());
this.addAbility(ability);
}
public ShrineOfPiercingVision(final ShrineOfPiercingVision card) {
super(card);
}
@Override
public ShrineOfPiercingVision copy() {
return new ShrineOfPiercingVision(this);
}
}
class ShrineOfPiercingVisionEffect extends OneShotEffect {
public ShrineOfPiercingVisionEffect() {
super(Outcome.DrawCard);
this.staticText = "Look at the top X cards of your library, where X is the number of charge counters on {this}. Put one of those cards into your hand and the rest on the bottom of your library in any order";
}
public ShrineOfPiercingVisionEffect(final ShrineOfPiercingVisionEffect effect) {
super(effect);
}
@Override
public ShrineOfPiercingVisionEffect copy() {
return new ShrineOfPiercingVisionEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = (Permanent) game.getLastKnownInformation(source.getSourceId(), Zone.BATTLEFIELD);
if (player == null || permanent == null) {
return false;
}
int count = permanent.getCounters().getCount(CounterType.CHARGE);
Cards cards = new CardsImpl(Zone.PICK);
count = Math.min(player.getLibrary().size(), count);
for (int i = 0; i < count; i++) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null) {
cards.add(card);
game.setZone(card.getId(), Zone.PICK);
}
}
player.lookAtCards("Shrine of Piercing Vision", cards, game);
if (!cards.isEmpty()) {
TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put into your hand"));
if (player.choose(Outcome.DrawCard, cards, target, game)) {
Card card = cards.get(target.getFirstTarget(), game);
if (card != null) {
cards.remove(card);
card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
}
}
}
TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put on the bottom of your library"));
while (player.isInGame() && cards.size() > 1) {
player.choose(Outcome.Neutral, cards, target, game);
Card card = cards.get(target.getFirstTarget(), game);
if (card != null) {
cards.remove(card);
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
}
target.clearChosen();
}
if (cards.size() == 1) {
Card card = cards.get(cards.iterator().next(), game);
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
}
return true;
}
}