Package mage.sets.newphyrexia

Source Code of mage.sets.newphyrexia.ChancellorOfTheForgeDelayedTriggeredAbility

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
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*
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*        provided with the distribution.
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*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.newphyrexia;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.MageInt;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.ChancellorAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.token.Token;

/**
*
* @author BetaSteward
*/
public class ChancellorOfTheForge extends CardImpl {

    private static String abilityText = "at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield";
    private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures you control");

    static {
        filter.add(new ControllerPredicate(TargetController.YOU));
    }

    public ChancellorOfTheForge(UUID ownerId) {
        super(ownerId, 81, "Chancellor of the Forge", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{R}{R}{R}");
        this.expansionSetCode = "NPH";
        this.subtype.add("Giant");

        this.color.setRed(true);
        this.power = new MageInt(5);
        this.toughness = new MageInt(5);

        // You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield.
        this.addAbility(new ChancellorAbility(new ChancellorOfTheForgeDelayedTriggeredAbility(), abilityText));

        // When Chancellor of the Forge enters the battlefield, put X 1/1 red Goblin creature tokens with haste onto the battlefield, where X is the number of creatures you control.
        DynamicValue value = new PermanentsOnBattlefieldCount(filter);
        this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new GoblinToken(), value), false));
    }

    public ChancellorOfTheForge(final ChancellorOfTheForge card) {
        super(card);
    }

    @Override
    public ChancellorOfTheForge copy() {
        return new ChancellorOfTheForge(this);
    }
}

class ChancellorOfTheForgeDelayedTriggeredAbility extends DelayedTriggeredAbility {

    ChancellorOfTheForgeDelayedTriggeredAbility () {
        super(new CreateTokenEffect(new GoblinToken()));
    }

    ChancellorOfTheForgeDelayedTriggeredAbility(ChancellorOfTheForgeDelayedTriggeredAbility ability) {
        super(ability);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        if (event.getType() == GameEvent.EventType.UPKEEP_STEP_PRE) {
            return true;
        }
        return false;
    }
    @Override
    public ChancellorOfTheForgeDelayedTriggeredAbility copy() {
        return new ChancellorOfTheForgeDelayedTriggeredAbility(this);
    }
}

class GoblinToken extends Token {
    public GoblinToken() {
        super("Goblin", "1/1 red Goblin creature token with haste");
        cardType.add(CardType.CREATURE);
        color.setRed(true);
        subtype.add("Goblin");
        power = new MageInt(1);
        toughness = new MageInt(1);
        addAbility(HasteAbility.getInstance());
    }
}
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