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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.newphyrexia;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.StaticAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.continious.BoostEquippedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterArtifactPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author North
*/
public class BludgeonBrawl extends CardImpl {
public BludgeonBrawl(UUID ownerId) {
super(ownerId, 80, "Bludgeon Brawl", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}");
this.expansionSetCode = "NPH";
this.color.setRed(true);
// Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's converted mana cost.
this.addAbility(new BludgeonBrawlAbility());
}
public BludgeonBrawl(final BludgeonBrawl card) {
super(card);
}
@Override
public BludgeonBrawl copy() {
return new BludgeonBrawl(this);
}
}
class BludgeonBrawlAbility extends StaticAbility {
public BludgeonBrawlAbility() {
super(Zone.BATTLEFIELD, new BludgeonBrawlAddSubtypeEffect());
this.addEffect(new BludgeonBrawlGainAbilityEffect());
}
public BludgeonBrawlAbility(BludgeonBrawlAbility ability) {
super(ability);
}
@Override
public BludgeonBrawlAbility copy() {
return new BludgeonBrawlAbility(this);
}
@Override
public String getRule() {
return "Each noncreature, non-Equipment artifact is an Equipment with equip {X} and \"Equipped creature gets +X/+0,\" where X is that artifact's converted mana cost.";
}
}
class BludgeonBrawlAddSubtypeEffect extends ContinuousEffectImpl {
public BludgeonBrawlAddSubtypeEffect() {
super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Benefit);
}
public BludgeonBrawlAddSubtypeEffect(final BludgeonBrawlAddSubtypeEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
FilterArtifactPermanent filter = new FilterArtifactPermanent("noncreature, non-Equipment artifact");
filter.add(Predicates.not(new CardTypePredicate(CardType.CREATURE)));
filter.add(Predicates.not(new SubtypePredicate("Equipment")));
List<UUID> affectedPermanents = new ArrayList<UUID>();
List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game);
for (Permanent permanent : permanents) {
if (permanent != null) {
permanent.getSubtype().add("Equipment");
affectedPermanents.add(permanent.getId());
}
}
game.getState().setValue(source.getSourceId() + "BludgeonBrawlAffectedPermanents", affectedPermanents);
return true;
}
@Override
public BludgeonBrawlAddSubtypeEffect copy() {
return new BludgeonBrawlAddSubtypeEffect(this);
}
}
class BludgeonBrawlGainAbilityEffect extends ContinuousEffectImpl {
public BludgeonBrawlGainAbilityEffect() {
super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
}
public BludgeonBrawlGainAbilityEffect(final BludgeonBrawlGainAbilityEffect effect) {
super(effect);
}
@Override
public BludgeonBrawlGainAbilityEffect copy() {
return new BludgeonBrawlGainAbilityEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
List<UUID> permanents = (List<UUID>) game.getState().getValue(source.getSourceId() + "BludgeonBrawlAffectedPermanents");
if (permanents != null) {
for (UUID permanentId : permanents) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null) {
int convertedManaCost = permanent.getManaCost().convertedManaCost();
permanent.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(convertedManaCost)), game);
permanent.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(convertedManaCost, 0)), game);
}
}
return true;
}
return false;
}
}