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package mage.sets.nemesis;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.DiscardTargetCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.continious.BoostControlledEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.target.common.TargetCardInHand;
/**
*
* @author Backfir3
*/
public class StampedeDriver extends CardImpl {
public StampedeDriver(UUID ownerId) {
super(ownerId, 122, "Stampede Driver", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{G}");
this.expansionSetCode = "NMS";
this.subtype.add("Human");
this.subtype.add("Spellshaper");
this.color.setGreen(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.EndOfTurn), new ManaCostsImpl("{1}{G}"));
ability.addCost(new TapSourceCost());
ability.addCost(new DiscardTargetCost(new TargetCardInHand()));
ability.addEffect(new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.EndOfTurn, new FilterCreaturePermanent()));
this.addAbility(ability);
}
public StampedeDriver(final StampedeDriver card) {
super(card);
}
@Override
public StampedeDriver copy() {
return new StampedeDriver(this);
}
}