Package mage.sets.morningtide

Source Code of mage.sets.morningtide.RageForgerDamageEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.morningtide;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksCreatureYourControlTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersAllEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.counters.CounterType;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.filter.predicate.permanent.CounterPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPlayer;

/**
*
* @author LevelX2
*/
public class RageForger extends CardImpl {

    private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("other Shaman creature you control");
    private static final FilterControlledCreaturePermanent filterAttack = new FilterControlledCreaturePermanent("creature you control with a +1/+1 counter on it");
   
    static {
        filter.add(new SubtypePredicate("Shaman"));
        filter.add(new ControllerPredicate(TargetController.YOU));
        filter.add(new AnotherPredicate());
        filterAttack.add(new CounterPredicate(CounterType.P1P1));
    }
   
    public RageForger(UUID ownerId) {
        super(ownerId, 97, "Rage Forger", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{R}");
        this.expansionSetCode = "MOR";
        this.subtype.add("Elemental");
        this.subtype.add("Shaman");

        this.color.setRed(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new AddCountersAllEffect(CounterType.P1P1.createInstance(), filter), false));
        // Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player.
        Ability ability = new AttacksCreatureYourControlTriggeredAbility(new RageForgerDamageEffect(), true, filterAttack, true);
        ability.addTarget(new TargetPlayer());
        this.addAbility(ability);
       
    }

    public RageForger(final RageForger card) {
        super(card);
    }

    @Override
    public RageForger copy() {
        return new RageForger(this);
    }
}

class RageForgerDamageEffect extends OneShotEffect {
   
    public RageForgerDamageEffect() {
        super(Outcome.Benefit);
        this.staticText = "you may have that creature deal 1 damage to target player";
    }
   
    public RageForgerDamageEffect(final RageForgerDamageEffect effect) {
        super(effect);
    }
   
    @Override
    public RageForgerDamageEffect copy() {
        return new RageForgerDamageEffect(this);
    }
   
    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        Player targetPlayer = game.getPlayer(source.getFirstTarget());
        Permanent attackingCreature = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
        if (controller != null && targetPlayer != null && attackingCreature != null) {
            targetPlayer.damage(1, attackingCreature.getId(), game, false, true);
            return true;
        }
        return false;
    }
}
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