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package mage.sets.modernmasters;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SkipUntapOptionalAbility;
import mage.abilities.condition.common.SourceTappedCondition;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.effects.common.continious.GainControlTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.ObjectPlayer;
import mage.filter.predicate.ObjectPlayerPredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class VedalkenShackles extends CardImpl {
private static final FilterCreaturePermanent controllableCreatures = new FilterCreaturePermanent("creature with power less than or equal to the number of Islands you control");
static {
controllableCreatures.add(new PowerIslandPredicate());
}
public VedalkenShackles(UUID ownerId) {
super(ownerId, 218, "Vedalken Shackles", Rarity.MYTHIC, new CardType[]{CardType.ARTIFACT}, "{3}");
this.expansionSetCode = "MMA";
// You may choose not to untap Vedalken Shackles during your untap step.
this.addAbility(new SkipUntapOptionalAbility());
// {2}, {tap}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.
ConditionalContinousEffect effect = new ConditionalContinousEffect(
new GainControlTargetEffect(Duration.Custom), SourceTappedCondition.getInstance(),
"Gain control of target creature with power less than or equal to the number of Islands you control for as long as {this} remains tapped");
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new GenericManaCost(2));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent(controllableCreatures));
this.addAbility(ability);
}
public VedalkenShackles(final VedalkenShackles card) {
super(card);
}
@Override
public VedalkenShackles copy() {
return new VedalkenShackles(this);
}
}
class PowerIslandPredicate implements ObjectPlayerPredicate<ObjectPlayer<Permanent>> {
public static final FilterLandPermanent filter = new FilterLandPermanent("Island");
static {
filter.add(new SubtypePredicate("Island"));
}
@Override
public boolean apply(ObjectPlayer<Permanent> input, Game game) {
Permanent permanent = input.getObject();
if (permanent != null) {
int islands = game.getBattlefield().countAll(filter, input.getPlayerId(), game);
if (permanent.getPower().getValue() <= islands) {
return true;
}
}
return false;
}
@Override
public String toString() {
return "creature with power less than or equal to the number of Islands you control";
}
}