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package mage.sets.modernmasters;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCardInLibrary;
import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author LevelX2
*/
public class StonehewerGiant extends CardImpl {
public StonehewerGiant(UUID ownerId) {
super(ownerId, 31, "Stonehewer Giant", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{W}{W}");
this.expansionSetCode = "MMA";
this.subtype.add("Giant");
this.subtype.add("Warrior");
this.color.setWhite(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Vigilance
this.addAbility(VigilanceAbility.getInstance());
// {1}{W}, {tap}: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new StonehewerGiantEffect(), new ManaCostsImpl("{1}{W}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}
public StonehewerGiant(final StonehewerGiant card) {
super(card);
}
@Override
public StonehewerGiant copy() {
return new StonehewerGiant(this);
}
}
class StonehewerGiantEffect extends OneShotEffect {
public StonehewerGiantEffect() {
super(Outcome.PutCardInPlay);
this.staticText = "Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library";
}
public StonehewerGiantEffect(final StonehewerGiantEffect effect) {
super(effect);
}
@Override
public StonehewerGiantEffect copy() {
return new StonehewerGiantEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
FilterCard filter = new FilterCard("Equipment");
filter.add(new SubtypePredicate("Equipment"));
TargetCardInLibrary target = new TargetCardInLibrary(filter);
if (player.searchLibrary(target, game)) {
Card card = player.getLibrary().getCard(target.getFirstTarget(), game);
if (card != null) {
card.putOntoBattlefield(game, Zone.LIBRARY, source.getSourceId(), source.getControllerId());
Permanent equipment = game.getPermanent(card.getId());
Target targetCreature = new TargetControlledCreaturePermanent();
if (equipment != null && player.choose(Outcome.BoostCreature, targetCreature, source.getSourceId(), game)) {
Permanent permanent = game.getPermanent(targetCreature.getFirstTarget());
permanent.addAttachment(equipment.getId(), game);
}
}
}
player.shuffleLibrary(game);
return true;
}
}