Package mage.sets.modernmasters

Source Code of mage.sets.modernmasters.RudeAwakeningToken

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*        provided with the distribution.
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package mage.sets.modernmasters;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Mode;
import mage.abilities.effects.common.UntapAllLandsControllerEffect;
import mage.abilities.effects.common.continious.BecomesCreatureAllEffect;
import mage.abilities.keyword.EntwineAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.filter.common.FilterControlledLandPermanent;
import mage.game.permanent.token.Token;


/**
*
* @author LevelX2
*/
public class RudeAwakening extends CardImpl {

    public RudeAwakening(UUID ownerId) {
        super(ownerId, 160, "Rude Awakening", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{4}{G}");
        this.expansionSetCode = "MMA";

        this.color.setGreen(true);

        // Choose one -
        this.getSpellAbility().getModes().setMinModes(1);
        this.getSpellAbility().getModes().setMaxModes(1);
        // Untap all lands you control;
        this.getSpellAbility().addEffect(new UntapAllLandsControllerEffect());
        // or until end of turn, lands you control become 2/2 creatures that are still lands.
        Mode mode = new Mode();
        mode.getEffects().add(new BecomesCreatureAllEffect(new RudeAwakeningToken(), "lands", new FilterControlledLandPermanent("lands you control"), Duration.EndOfTurn));
        this.getSpellAbility().getModes().addMode(mode);

        // Entwine {2}{G}
        this.addAbility(new EntwineAbility("{2}{G}"));
    }

    public RudeAwakening(final RudeAwakening card) {
        super(card);
    }

    @Override
    public RudeAwakening copy() {
        return new RudeAwakening(this);
    }
}

class RudeAwakeningToken extends Token {
    public RudeAwakeningToken() {
        super("", "2/2 creature");
        cardType.add(CardType.CREATURE);
        power = new MageInt(2);
        toughness = new MageInt(2);
    }

}
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