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package mage.sets.modernmasters;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.continious.SetPowerToughnessSourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.permanent.token.Token;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author LevelX2
*/
public class MarshFlitter extends CardImpl {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("a Goblin");
static {
filter.add(new SubtypePredicate("Goblin"));
}
public MarshFlitter(UUID ownerId) {
super(ownerId, 91, "Marsh Flitter", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{B}");
this.expansionSetCode = "MMA";
this.subtype.add("Faerie");
this.subtype.add("Rogue");
this.color.setBlack(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Flying
this.addAbility(FlyingAbility.getInstance());
// When Marsh Flitter enters the battlefield, put two 1/1 black Goblin Rogue creature tokens onto the battlefield.
this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new BlackGoblinRogueToken(), 2), false));
// Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.
Effect effect = new SetPowerToughnessSourceEffect(3, 3, Duration.EndOfTurn);
effect.setText("{this} has base power and toughness 3/3 until end of turn");
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new SacrificeTargetCost(new TargetControlledPermanent(filter)));
this.addAbility(ability);
}
public MarshFlitter(final MarshFlitter card) {
super(card);
}
@Override
public MarshFlitter copy() {
return new MarshFlitter(this);
}
}
class BlackGoblinRogueToken extends Token {
BlackGoblinRogueToken() {
super("Goblin Rogue", "1/1 black Goblin Rogue creature tokens");
cardType.add(CardType.CREATURE);
color.setBlack(true);
subtype.add("Goblin");
subtype.add("Rogue");
power = new MageInt(1);
toughness = new MageInt(1);
}
}