Package mage.sets.mirage

Source Code of mage.sets.mirage.LionsEyeDiamondAbility

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.mirage;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.TimingRule;
import mage.constants.Zone;
import mage.Mana;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.DiscardHandCost;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.common.AddManaOfAnyColorEffect;
import mage.abilities.effects.common.BasicManaEffect;
import mage.abilities.mana.ManaAbility;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;

/**
*
* @author North
*/
public class LionsEyeDiamond extends CardImpl {

    public LionsEyeDiamond(UUID ownerId) {
        super(ownerId, 272, "Lion's Eye Diamond", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{0}");
        this.expansionSetCode = "MIR";

        // Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Activate this ability only any time you could cast an instant.
        this.addAbility(new LionsEyeDiamondAbility());
    }

    public LionsEyeDiamond(final LionsEyeDiamond card) {
        super(card);
    }

    @Override
    public LionsEyeDiamond copy() {
        return new LionsEyeDiamond(this);
    }
}


class LionsEyeDiamondAbility extends ManaAbility {

    public LionsEyeDiamondAbility() {
        super(Zone.BATTLEFIELD, new AddManaOfAnyColorEffect(3), new SacrificeSourceCost());
        this.addCost(new DiscardHandCost());
    }

    public LionsEyeDiamondAbility(Zone zone, Mana mana, Cost cost) {
        super(zone, new BasicManaEffect(mana), cost);
        this.netMana = mana.copy();
    }

    public LionsEyeDiamondAbility(final LionsEyeDiamondAbility ability) {
        super(ability);
    }

    @Override
    public LionsEyeDiamondAbility copy() {
        return new LionsEyeDiamondAbility(this);
    }

    @Override
    public String getRule() {
        return super.getRule() + " Activate this ability only any time you could cast an instant.";
    }
}
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