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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.lorwyn;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlashAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.TargetController;
import mage.filter.Filter;
import mage.filter.FilterPermanent;
import mage.filter.FilterSpell;
import mage.filter.predicate.mageobject.ConvertedManaCostPredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.stack.StackObject;
import mage.target.TargetSpell;
/**
*
* @author LevelX2
*/
public class SpellstutterSprite extends CardImpl {
public static final FilterPermanent filter = new FilterPermanent("number of Faeries you control");
static {
filter.add(new ControllerPredicate(TargetController.YOU));
filter.add(new SubtypePredicate("Faerie"));
}
public SpellstutterSprite(UUID ownerId) {
super(ownerId, 89, "Spellstutter Sprite", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{U}");
this.expansionSetCode = "LRW";
this.subtype.add("Faerie");
this.subtype.add("Wizard");
this.color.setBlue(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Flash
this.addAbility(FlashAbility.getInstance());
// Flying
this.addAbility(FlyingAbility.getInstance());
// When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.
this.addAbility(new EntersBattlefieldTriggeredAbility(new SpellstutterSpriteCounterTargetEffect()));
}
public SpellstutterSprite(final SpellstutterSprite card) {
super(card);
}
@Override
public void adjustTargets(Ability ability, Game game) {
if (ability instanceof EntersBattlefieldTriggeredAbility) {
int numberFaeries = game.getState().getBattlefield().countAll(filter, ability.getControllerId(), game);
FilterSpell xFilter = new FilterSpell(new StringBuilder("spell with converted mana cost ").append(numberFaeries).append(" or less").toString());
xFilter.add(new ConvertedManaCostPredicate(Filter.ComparisonType.LessThan, numberFaeries + 1));
ability.getTargets().clear();
ability.addTarget(new TargetSpell(xFilter));
}
}
@Override
public SpellstutterSprite copy() {
return new SpellstutterSprite(this);
}
}
class SpellstutterSpriteCounterTargetEffect extends OneShotEffect {
public SpellstutterSpriteCounterTargetEffect() {
super(Outcome.Detriment);
}
public SpellstutterSpriteCounterTargetEffect(final SpellstutterSpriteCounterTargetEffect effect) {
super(effect);
}
@Override
public SpellstutterSpriteCounterTargetEffect copy() {
return new SpellstutterSpriteCounterTargetEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
/*
* The value of X needs to be determined both when the ability triggers (so you can choose
* a target) and again when the ability resolves (to check if that target is still legal).
* If the number of Faeries you control has decreased enough in that time to make the target
* illegal, Spellstutter Sprite's ability will be countered (and the targeted spell will
* resolve as normal).
*/
int numberFaeries = game.getState().getBattlefield().countAll(SpellstutterSprite.filter, source.getControllerId(), game);
StackObject stackObject = game.getStack().getStackObject(source.getFirstTarget());
if (stackObject.getManaCost().convertedManaCost() <= numberFaeries) {
if (game.getStack().counter(source.getFirstTarget(), source.getSourceId(), game)) {
return true;
}
}
return false;
}
@Override
public String getText(Mode mode) {
return "counter target spell with converted mana cost X or less, where X is the number of Faeries you control";
}
}