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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.limitedalpha;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetOpponent;
/**
*
* @author dustinconrad
*/
public class BlackVise extends CardImpl {
public BlackVise(UUID ownerId) {
super(ownerId, 233, "Black Vise", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{1}");
this.expansionSetCode = "LEA";
// As Black Vise enters the battlefield, choose an opponent.
this.addAbility(new AsEntersBattlefieldAbility(new BlackViseChooseOpponent()));
// At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.
this.addAbility(new BlackViseTriggeredAbility());
}
public BlackVise(final BlackVise card) {
super(card);
}
@Override
public BlackVise copy() {
return new BlackVise(this);
}
}
class BlackViseChooseOpponent extends OneShotEffect {
public BlackViseChooseOpponent() {
super(Outcome.Neutral);
this.staticText = "choose an opponent";
}
public BlackViseChooseOpponent(final BlackViseChooseOpponent effect) {
super(effect);
}
@Override
public BlackViseChooseOpponent copy() {
return new BlackViseChooseOpponent(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (player != null && permanent != null) {
TargetOpponent target = new TargetOpponent();
target.setNotTarget(true);
if (player.choose(this.outcome, target, source.getSourceId(), game)) {
Player chosenPlayer = game.getPlayer(target.getFirstTarget());
if (chosenPlayer != null) {
game.informPlayers(permanent.getName() + ": " + player.getName() + " has chosen " + chosenPlayer.getName());
game.getState().setValue(permanent.getId() + "_player", target.getFirstTarget());
return true;
}
}
}
return false;
}
}
class BlackViseTriggeredAbility extends TriggeredAbilityImpl {
public BlackViseTriggeredAbility() {
super(Zone.BATTLEFIELD, new BlackViseEffect(), false);
}
public BlackViseTriggeredAbility(final BlackViseTriggeredAbility ability) {
super(ability);
}
@Override
public BlackViseTriggeredAbility copy() {
return new BlackViseTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.UPKEEP_STEP_PRE) {
return event.getPlayerId().equals((UUID) game.getState().getValue(getSourceId().toString() + "_player"));
}
return false;
}
@Override
public String getRule() {
return new StringBuilder("At the beginning of the chosen player's upkeep, ").append(super.getRule()).toString();
}
}
class BlackViseEffect extends OneShotEffect {
public BlackViseEffect() {
super(Outcome.Benefit);
this.staticText = "{this} deals X damage to that player, where X is the number of cards in his or her hand minus 4";
}
public BlackViseEffect(final BlackViseEffect effect) {
super(effect);
}
@Override
public BlackViseEffect copy() {
return new BlackViseEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
UUID playerId = (UUID) game.getState().getValue(source.getSourceId().toString() + "_player");
Player chosenPlayer = game.getPlayer(playerId);
if (chosenPlayer != null) {
int damage = chosenPlayer.getHand().size() - 4;
if (damage > 0) {
chosenPlayer.damage(damage, source.getSourceId(), game, false, true);
}
return true;
}
return false;
}
}