Package mage.sets.legions

Source Code of mage.sets.legions.WirewoodChannelerManaEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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package mage.sets.legions;

import java.util.UUID;
import mage.MageInt;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.ManaEffect;
import mage.abilities.mana.SimpleManaAbility;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author Plopman
*/
public class WirewoodChanneler extends CardImpl {

    public WirewoodChanneler(UUID ownerId) {
        super(ownerId, 144, "Wirewood Channeler", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{G}");
        this.expansionSetCode = "LGN";
        this.subtype.add("Elf");
        this.subtype.add("Druid");

        this.color.setGreen(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // {tap}: Add X mana of any one color to your mana pool, where X is the number of Elves on the battlefield.
        Ability ability = new SimpleManaAbility(Zone.BATTLEFIELD, new WirewoodChannelerManaEffect(), new TapSourceCost());
        ability.addChoice(new ChoiceColor());
        this.addAbility(ability);
    }

    public WirewoodChanneler(final WirewoodChanneler card) {
        super(card);
    }

    @Override
    public WirewoodChanneler copy() {
        return new WirewoodChanneler(this);
    }
}


class WirewoodChannelerManaEffect extends ManaEffect {
    private static final FilterPermanent filter = new FilterPermanent();

    static {
        filter.add(new SubtypePredicate("Elf"));
    }

    WirewoodChannelerManaEffect() {
        super();
        staticText = "Add X mana of any one color to your mana pool, where X is the number of Elves on the battlefield";
    }

    WirewoodChannelerManaEffect(final WirewoodChannelerManaEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        ChoiceColor choice = (ChoiceColor) source.getChoices().get(0);
        Player player = game.getPlayer(source.getControllerId());
        int count = game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game);
        if (choice.getColor().isBlack()) {
            player.getManaPool().addMana(new Mana(0, 0, 0, 0, count, 0, 0), game, source);
            return true;
        } else if (choice.getColor().isBlue()) {
            player.getManaPool().addMana(new Mana(0, 0, count, 0, 0, 0, 0), game, source);
            return true;
        } else if (choice.getColor().isRed()) {
            player.getManaPool().addMana(new Mana(count, 0, 0, 0, 0, 0, 0), game, source);
            return true;
        } else if (choice.getColor().isGreen()) {
            player.getManaPool().addMana(new Mana(0, count, 0, 0, 0, 0, 0), game, source);
            return true;
        } else if (choice.getColor().isWhite()) {
            player.getManaPool().addMana(new Mana(0, 0, 0, count, 0, 0, 0), game, source);
            return true;
        }
        return false;
    }

    @Override
    public WirewoodChannelerManaEffect copy() {
        return new WirewoodChannelerManaEffect(this);
    }
}
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