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package mage.sets.legions;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.ProtectionAbility;
import mage.cards.CardImpl;
import mage.choices.Choice;
import mage.choices.ChoiceColor;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author cbt33, noxx (Riders of Gavony)
*/
public class WardSliver extends CardImpl {
static FilterPermanent filter = new FilterPermanent("chosen color");
public WardSliver(UUID ownerId) {
super(ownerId, 25, "Ward Sliver", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{4}{W}");
this.expansionSetCode = "LGN";
this.subtype.add("Sliver");
this.color.setWhite(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// As Ward Sliver enters the battlefield, choose a color.
this.addAbility(new AsEntersBattlefieldAbility(new WardSliverEffect()));
// All Slivers have protection from the chosen color.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new WardSliverGainAbilityControlledEffect()));
}
public WardSliver(final WardSliver card) {
super(card);
}
@Override
public WardSliver copy() {
return new WardSliver(this);
}
}
class WardSliverEffect extends OneShotEffect {
public WardSliverEffect() {
super(Outcome.BoostCreature);
staticText = "choose a color";
}
public WardSliverEffect(final WardSliverEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (player != null && permanent != null) {
ChoiceColor colorChoice = new ChoiceColor();
colorChoice.setMessage("Choose color");
while (!player.choose(Outcome.BoostCreature, colorChoice, game)) {
if (!player.isInGame()) {
return false;
}
}
if (colorChoice.getChoice() != null) {
game.informPlayers(permanent.getName() + ": " + player.getName() + " has chosen " + colorChoice.getChoice());
game.getState().setValue(permanent.getId() + "_color", colorChoice.getChoice());
permanent.addInfo("chosen color", "<font color = 'blue'>Chosen color: " + colorChoice.getColor().getDescription() + "</font>");
}
}
return false;
}
@Override
public WardSliverEffect copy() {
return new WardSliverEffect(this);
}
}
class WardSliverGainAbilityControlledEffect extends ContinuousEffectImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Slivers");
static {
filter.add(new SubtypePredicate("Sliver"));
}
protected FilterPermanent protectionFilter;
public WardSliverGainAbilityControlledEffect() {
super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
staticText = "Slivers have protection from the chosen color";
}
public WardSliverGainAbilityControlledEffect(final WardSliverGainAbilityControlledEffect effect) {
super(effect);
protectionFilter = effect.protectionFilter;
}
@Override
public WardSliverGainAbilityControlledEffect copy() {
return new WardSliverGainAbilityControlledEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
if (protectionFilter == null) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
String color = (String) game.getState().getValue(permanent.getId() + "_color");
if (color != null) {
protectionFilter = new FilterPermanent(color);
protectionFilter.add(new ColorPredicate(new ObjectColor(color)));
}
}
}
if (protectionFilter != null) {
for (Permanent perm: game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
perm.addAbility(new ProtectionAbility(protectionFilter), source.getSourceId(), game);
}
return true;
}
return false;
}
}