Package mage.sets.legions

Source Code of mage.sets.legions.ProvokeEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
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*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.legions;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.abilities.effects.RequirementEffect;
import mage.abilities.effects.common.continious.GainAbilityAllEffect;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.target.common.TargetCreaturePermanent;

/**
*
* @author cbt33
*/
public class HunterSliver extends CardImpl {

    public HunterSliver(UUID ownerId) {
        super(ownerId, 102, "Hunter Sliver", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{R}");
        this.expansionSetCode = "LGN";
        this.subtype.add("Sliver");

        this.color.setRed(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);

        // All Sliver creatures have provoke.
        Ability ability = new AttacksTriggeredAbility(new ProvokeEffect(), true, "may have target creature untap and block if able");
        ability.addTarget(new TargetCreaturePermanent());
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(ability, Duration.WhileOnBattlefield, new FilterCreaturePermanent("Sliver", "Sliver creatures"))));
    }

    public HunterSliver(final HunterSliver card) {
        super(card);
    }

    @Override
    public HunterSliver copy() {
        return new HunterSliver(this);
    }
}

class ProvokeEffect extends RequirementEffect {

    public ProvokeEffect() {
        this(Duration.EndOfTurn);
    }

    public ProvokeEffect(Duration duration) {
        super(duration);
        staticText = "Target creature untaps and blocks {this} this turn if able";
    }

    public ProvokeEffect(final ProvokeEffect effect) {
        super(effect);
    }

    @Override
    public boolean applies(Permanent permanent, Ability source, Game game) {
        if (permanent.getId().equals(targetPointer.getFirst(game, source))) {
            Permanent blocker = game.getPermanent(source.getFirstTarget());
            if (blocker != null && blocker.isTapped()) {
                blocker.untap(game);
                if (blocker.canBlock(source.getSourceId(), game)) {
                    return true;
                }
            }
        }
        return false;
    }

    @Override
    public boolean mustAttack(Game game) {
        return false;
    }

    @Override
    public boolean mustBlock(Game game) {
        return true;
    }

    @Override
    public UUID mustBlockAttacker(Ability source, Game game) {
        return source.getSourceId();
    }

    @Override
    public ProvokeEffect copy() {
        return new ProvokeEffect(this);
    }

}
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