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package mage.sets.legends;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.delayed.AtTheEndOfCombatDelayedTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author jeffwadsworth
*/
public class Abomination extends CardImpl {
public Abomination(UUID ownerId) {
super(ownerId, 1, "Abomination", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{B}{B}");
this.expansionSetCode = "LEG";
this.subtype.add("Horror");
this.color.setBlack(true);
this.power = new MageInt(2);
this.toughness = new MageInt(6);
// Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
this.addAbility(new AbominationTriggeredAbility());
}
public Abomination(final Abomination card) {
super(card);
}
@Override
public Abomination copy() {
return new Abomination(this);
}
}
class AbominationTriggeredAbility extends TriggeredAbilityImpl {
AbominationTriggeredAbility() {
super(Zone.BATTLEFIELD, new AbominationEffect());
}
AbominationTriggeredAbility(final AbominationTriggeredAbility ability) {
super(ability);
}
@Override
public AbominationTriggeredAbility copy() {
return new AbominationTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.BLOCKER_DECLARED) {
Permanent blocker = game.getPermanent(event.getSourceId());
Permanent blocked = game.getPermanent(event.getTargetId());
Permanent abomination = game.getPermanent(sourceId);
if (blocker != null && blocker != abomination
&& blocker.getColor().isWhite()
&& blocked == abomination) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getSourceId()));
return true;
}
}
if (blocker != null && blocker == abomination
&& game.getPermanent(event.getTargetId()).getColor().isWhite()) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getTargetId()));
return true;
}
}
if (blocker != null && blocker != abomination
&& blocker.getColor().isGreen()
&& blocked == abomination) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getSourceId()));
return true;
}
}
if (blocker != null && blocker == abomination
&& game.getPermanent(event.getTargetId()).getColor().isGreen()) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getTargetId()));
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.";
}
}
class AbominationEffect extends OneShotEffect {
AbominationEffect() {
super(Outcome.Detriment);
staticText = "Destroy that creature at the end of combat";
}
AbominationEffect(final AbominationEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability event) {
Permanent permanent = game.getPermanent(targetPointer.getFirst(game, event));
if (permanent != null) {
AtTheEndOfCombatDelayedTriggeredAbility delayedAbility = new AtTheEndOfCombatDelayedTriggeredAbility(new DestroyTargetEffect());
delayedAbility.setSourceId(permanent.getId());
delayedAbility.setControllerId(event.getControllerId());
delayedAbility.getEffects().get(0).setTargetPointer(new FixedTarget(permanent.getId()));
game.addDelayedTriggeredAbility(delayedAbility);
return true;
}
return false;
}
@Override
public AbominationEffect copy() {
return new AbominationEffect(this);
}
}