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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.khansoftarkir;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.keyword.MorphAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.GoblinToken;
/**
*
* @author LevelX2
*/
public class PonybackBrigade extends CardImpl {
public PonybackBrigade(UUID ownerId) {
super(ownerId, 191, "Ponyback Brigade", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{3}{R}{W}{B}");
this.expansionSetCode = "KTK";
this.subtype.add("Goblin");
this.subtype.add("Warrior");
this.color.setRed(true);
this.color.setBlack(true);
this.color.setWhite(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// When Ponyback Brigade enters the battlefield or is turned face up, put three 1/1 red Goblin creature tokens onto the battlefield.
this.addAbility(new PonybackBrigadeAbility());
// Morph {2}{R}{W}{B}
this.addAbility(new MorphAbility(this, new ManaCostsImpl("{2}{R}{W}{B}")));
}
public PonybackBrigade(final PonybackBrigade card) {
super(card);
}
@Override
public PonybackBrigade copy() {
return new PonybackBrigade(this);
}
}
class PonybackBrigadeAbility extends TriggeredAbilityImpl {
public PonybackBrigadeAbility() {
super(Zone.BATTLEFIELD, new CreateTokenEffect(new GoblinToken("KTK"), 3), false);
this.setWorksFaceDown(true);
}
public PonybackBrigadeAbility(final PonybackBrigadeAbility ability) {
super(ability);
}
@Override
public PonybackBrigadeAbility copy() {
return new PonybackBrigadeAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.TURNEDFACEUP && event.getTargetId().equals(this.getSourceId())) {
return true;
}
if (event.getType() == EventType.ENTERS_THE_BATTLEFIELD && event.getTargetId().equals(this.getSourceId()) ) {
Permanent sourcePermanent = game.getPermanent(getSourceId());
if (sourcePermanent != null && !sourcePermanent.isFaceDown()) {
return true;
}
}
return false;
}
@Override
public String getRule() {
return "When {this} enters the battlefield or is turned face up, " + super.getRule();
}
}