Package mage.sets.khansoftarkir

Source Code of mage.sets.khansoftarkir.MarduCharmCreateTokenEffect

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package mage.sets.khansoftarkir;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.effects.common.discard.DiscardCardYouChooseTargetEffect;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.Token;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import mage.target.common.TargetOpponent;
import mage.target.targetpointer.FixedTarget;

/**
*
* @author LevelX2
*/
public class MarduCharm extends CardImpl {

    private static final FilterCard filter = new FilterCard("a noncreature, nonland card");
   
    static {
        filter.add(Predicates.not(new CardTypePredicate(CardType.CREATURE)));
        filter.add(Predicates.not(new CardTypePredicate(CardType.LAND)));
    }
   
    public MarduCharm(UUID ownerId) {
        super(ownerId, 186, "Mardu Charm", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{R}{W}{B}");
        this.expansionSetCode = "KTK";

        this.color.setRed(true);
        this.color.setBlack(true);
        this.color.setWhite(true);

        // Choose one -
        // <strong>*</strong> Mardu Charm deals 4 damage to target creature.
        this.getSpellAbility().addEffect(new DamageTargetEffect(4));
        this.getSpellAbility().addTarget(new TargetCreaturePermanent());
       
        // <strong>*</strong> Put two 1/1 white Warrior creature tokens onto the battlefield. They gain first strike until end of turn.
        Mode mode = new Mode();
        mode.getEffects().add(new MarduCharmCreateTokenEffect());
        this.getSpellAbility().addMode(mode);
       
        // <strong>*</strong> Target opponent reveals his or her hand. You choose a noncreature, nonland card from it.  That player discards that card.
        mode = new Mode();
        mode.getEffects().add(new DiscardCardYouChooseTargetEffect(filter));
        mode.getTargets().add(new TargetOpponent());
        this.getSpellAbility().addMode(mode);
       
    }

    public MarduCharm(final MarduCharm card) {
        super(card);
    }

    @Override
    public MarduCharm copy() {
        return new MarduCharm(this);
    }
}

class MarduCharmCreateTokenEffect extends OneShotEffect {
   
    public MarduCharmCreateTokenEffect() {
        super(Outcome.PutCreatureInPlay);
        this.staticText = "Put two 1/1 white Warrior creature tokens onto the battlefield. They gain first strike until end of turn";
    }
   
    public MarduCharmCreateTokenEffect(final MarduCharmCreateTokenEffect effect) {
        super(effect);
    }
   
    @Override
    public MarduCharmCreateTokenEffect copy() {
        return new MarduCharmCreateTokenEffect(this);
    }
   
    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        if (controller != null) {
            CreateTokenEffect effect = new CreateTokenEffect(new MarduCharmWarriorToken(), 2);
            effect.apply(game, source);
            for (UUID tokenId :effect.getLastAddedTokenIds()) {
                Permanent token = game.getPermanent(tokenId);
                if (token != null) {
                    ContinuousEffect continuousEffect = new GainAbilityTargetEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn);
                    continuousEffect.setTargetPointer(new FixedTarget(tokenId));
                    game.addEffect(continuousEffect, source);
                }
            }
            return true;
        }
        return false;
    }
}
class MarduCharmWarriorToken extends Token {

    public MarduCharmWarriorToken() {
        super("Warrior", "1/1 white Warrior creature token");
        this.setOriginalExpansionSetCode("KTK");
        this.setTokenType(2);
        cardType.add(CardType.CREATURE);
        color.setWhite(true);
        subtype.add("Warrior");
        power = new MageInt(1);
        toughness = new MageInt(1);
    }
}
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