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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.khansoftarkir;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.Target;
import mage.target.common.TargetCreaturePermanentAmount;
/**
*
* @author LevelX2
*/
public class ArmamentCorps extends CardImpl {
public ArmamentCorps(UUID ownerId) {
super(ownerId, 165, "Armament Corps", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{W}{B}{G}");
this.expansionSetCode = "KTK";
this.subtype.add("Human");
this.subtype.add("Soldier");
this.color.setGreen(true);
this.color.setBlack(true);
this.color.setWhite(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
Ability ability = new EntersBattlefieldTriggeredAbility(new ArmamentCorpsDistributeEffect(), false);
ability.addTarget(new TargetCreaturePermanentAmount(2));
this.addAbility(ability);
}
public ArmamentCorps(final ArmamentCorps card) {
super(card);
}
@Override
public ArmamentCorps copy() {
return new ArmamentCorps(this);
}
}
class ArmamentCorpsDistributeEffect extends OneShotEffect {
public ArmamentCorpsDistributeEffect() {
super(Outcome.BoostCreature);
this.staticText = "Distribute two +1/+1 counters among one or two target creatures";
}
public ArmamentCorpsDistributeEffect(final ArmamentCorpsDistributeEffect effect) {
super(effect);
}
@Override
public ArmamentCorpsDistributeEffect copy() {
return new ArmamentCorpsDistributeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
if (source.getTargets().size() > 0) {
Target multiTarget = source.getTargets().get(0);
for (UUID target : multiTarget.getTargets()) {
Permanent permanent = game.getPermanent(target);
if (permanent != null) {
permanent.addCounters(CounterType.P1P1.createInstance(multiTarget.getTargetAmount(target)), game);
}
}
}
return true;
}
}