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package mage.sets.judgment;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.keyword.ShroudAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterControlledLandPermanent;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author LevelX2
*/
public class SylvanSafekeeper extends CardImpl {
public SylvanSafekeeper(UUID ownerId) {
super(ownerId, 133, "Sylvan Safekeeper", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{G}");
this.expansionSetCode = "JUD";
this.subtype.add("Human");
this.subtype.add("Wizard");
this.color.setGreen(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Sacrifice a land: Target creature you control gains shroud until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new GainAbilityTargetEffect(ShroudAbility.getInstance(), Duration.EndOfTurn),
new SacrificeTargetCost(new TargetControlledPermanent(new FilterControlledLandPermanent("a land"))));
ability.addTarget(new TargetControlledCreaturePermanent());
this.addAbility(ability);
}
public SylvanSafekeeper(final SylvanSafekeeper card) {
super(card);
}
@Override
public SylvanSafekeeper copy() {
return new SylvanSafekeeper(this);
}
}