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package mage.sets.journeyintonyx;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.abilityword.StriveAbility;
import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.EmptyToken;
import mage.players.Player;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
import mage.util.CardUtil;
/**
*
* @author LevelX2
*/
public class Twinflame extends CardImpl {
public Twinflame(UUID ownerId) {
super(ownerId, 115, "Twinflame", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{1}{R}");
this.expansionSetCode = "JOU";
this.color.setRed(true);
// Strive - Twinflame costs 2R more to cast for each target beyond the first.
this.addAbility(new StriveAbility("{2}{R}"));
// Choose any number of target creatures you control. For each of them, put a token that's a copy of that creature onto the battlefield. Those tokens have haste. Exile them at the beginning of the next end step.
this.getSpellAbility().addEffect(new TwinflameCopyEffect());
this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent(0, Integer.MAX_VALUE, new FilterControlledCreaturePermanent(), false));
}
public Twinflame(final Twinflame card) {
super(card);
}
@Override
public Twinflame copy() {
return new Twinflame(this);
}
}
class TwinflameCopyEffect extends OneShotEffect {
public TwinflameCopyEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Choose any number of target creatures you control. For each of them, put a token that's a copy of that creature onto the battlefield. Those tokens have haste. Exile them at the beginning of the next end step";
}
public TwinflameCopyEffect(final TwinflameCopyEffect effect) {
super(effect);
}
@Override
public TwinflameCopyEffect copy() {
return new TwinflameCopyEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
for(UUID creatureId: this.getTargetPointer().getTargets(game, source)) {
Permanent creature = game.getPermanentOrLKIBattlefield(creatureId);
if (creature != null) {
EmptyToken token = new EmptyToken();
CardUtil.copyTo(token).from(creature);
token.addAbility(HasteAbility.getInstance());
token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
ExileTargetEffect exileEffect = new ExileTargetEffect();
exileEffect.setTargetPointer(new FixedTarget(token.getLastAddedToken()));
DelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(exileEffect);
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
game.addDelayedTriggeredAbility(delayedAbility);
}
}
return true;
}
return false;
}
}