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package mage.sets.journeyintonyx;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.abilityword.ConstellationAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.filter.common.FilterCreatureCard;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class StrengthFromTheFallen extends CardImpl {
public StrengthFromTheFallen(UUID ownerId) {
super(ownerId, 143, "Strength from the Fallen", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}");
this.expansionSetCode = "JOU";
this.color.setGreen(true);
// Constellation - Whenever Strength from the Fallen or another entchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
DynamicValue xValue = new CardsInControllerGraveyardCount(new FilterCreatureCard("creature cards"));
Ability ability = new ConstellationAbility(new BoostTargetEffect(xValue, xValue, Duration.EndOfTurn, true));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public StrengthFromTheFallen(final StrengthFromTheFallen card) {
super(card);
}
@Override
public StrengthFromTheFallen copy() {
return new StrengthFromTheFallen(this);
}
}