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package mage.sets.journeyintonyx;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continious.BoostEnchantedEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.BestowAbility;
import mage.abilities.keyword.CantAttackAloneAbility;
import mage.cards.CardImpl;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
/**
*
* @author LevelX2
*/
public class SightlessBrawler extends CardImpl {
public SightlessBrawler(UUID ownerId) {
super(ownerId, 24, "Sightless Brawler", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT, CardType.CREATURE}, "{1}{W}");
this.expansionSetCode = "JOU";
this.subtype.add("Human");
this.subtype.add("Warrior");
this.color.setWhite(true);
this.power = new MageInt(3);
this.toughness = new MageInt(2);
// Bestow 4W (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
this.addAbility(new BestowAbility(this, "{4}{W}"));
// Sightless Brawler can't attack alone.
this.addAbility(CantAttackAloneAbility.getInstance());
// Enchanted creature gets +3/+2 and can't attack alone.
Effect effect = new BoostEnchantedEffect(3,2, Duration.WhileOnBattlefield);
effect.setText("Enchanted creature gets +3/+2");
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect);
effect = new GainAbilityAttachedEffect(CantAttackAloneAbility.getInstance(), AttachmentType.AURA, Duration.WhileOnBattlefield);
effect.setText("and can't attack alone");
ability.addEffect(effect);
this.addAbility(ability);
}
public SightlessBrawler(final SightlessBrawler card) {
super(card);
}
@Override
public SightlessBrawler copy() {
return new SightlessBrawler(this);
}
}