Package mage.sets.journeyintonyx

Source Code of mage.sets.journeyintonyx.RitualOfTheReturned

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package mage.sets.journeyintonyx;

import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.game.permanent.token.Token;
import mage.players.Player;
import mage.target.common.TargetCardInYourGraveyard;

/**
*
* @author LevelX2
*/
public class RitualOfTheReturned extends CardImpl {

    public RitualOfTheReturned(UUID ownerId) {
        super(ownerId, 80, "Ritual of the Returned", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{3}{B}");
        this.expansionSetCode = "JOU";

        this.color.setBlack(true);

        // Exile target creature card from your graveyard. Put a black Zombie creature token onto the battlefield with power equal to the exiled card's power and toughness equal to the exiled card's toughness.
        this.getSpellAbility().addEffect(new RitualOfTheReturnedExileEffect());
        this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard()));
    }

    public RitualOfTheReturned(final RitualOfTheReturned card) {
        super(card);
    }

    @Override
    public RitualOfTheReturned copy() {
        return new RitualOfTheReturned(this);
    }
}

class RitualOfTheReturnedExileEffect extends OneShotEffect {
   
    public RitualOfTheReturnedExileEffect() {
        super(Outcome.PutCreatureInPlay);
        this.staticText = "Exile target creature card from your graveyard. Put a black Zombie creature token onto the battlefield with power equal to the exiled card's power and toughness equal to the exiled card's toughness";
    }
   
    public RitualOfTheReturnedExileEffect(final RitualOfTheReturnedExileEffect effect) {
        super(effect);
    }
   
    @Override
    public RitualOfTheReturnedExileEffect copy() {
        return new RitualOfTheReturnedExileEffect(this);
    }
   
    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        if (controller != null) {
            Card card = game.getCard(getTargetPointer().getFirst(game, source));
            if (card != null && game.getState().getZone(card.getId()).equals(Zone.GRAVEYARD)) {
                controller.moveCardToExileWithInfo(card, null, null, source.getSourceId(), game, Zone.GRAVEYARD);
                return new CreateTokenEffect(
                        new RitualOfTheReturnedZombieToken(card.getPower().getValue(), card.getToughness().getValue())).apply(game, source);
            }
        }
        return false;
    }
}

class RitualOfTheReturnedZombieToken extends Token {

    public RitualOfTheReturnedZombieToken(int power, int toughness) {
        super("Zombie", "black Zombie creature token onto the battlefield with power equal to the exiled card's power and toughness equal to the exiled card's toughness");
        this.setOriginalExpansionSetCode("JOU");
        cardType.add(CardType.CREATURE);
        color.setBlack(true);
        subtype.add("Zombie");
        this.power = new MageInt(power);
        this.toughness = new MageInt(toughness);
    }

}
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