Package mage.sets.journeyintonyx

Source Code of mage.sets.journeyintonyx.HallOfTriumphEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.journeyintonyx;

import java.util.UUID;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;


/**
*
* @author LevelX2
*/
public class HallOfTriumph extends CardImpl {

    public HallOfTriumph(UUID ownerId) {
        super(ownerId, 162, "Hall of Triumph", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{3}");
        this.expansionSetCode = "JOU";
        this.supertype.add("Legendary");

        // As Hall of Triumph enters the battlefield choose a color.
        this.addAbility(new AsEntersBattlefieldAbility(new HallOfTriumphEffect()));       
        // Creatures you control of the chosen color get +1/+1.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new HallOfTriumphBoostControlledEffect()));
    }

    public HallOfTriumph(final HallOfTriumph card) {
        super(card);
    }

    @Override
    public HallOfTriumph copy() {
        return new HallOfTriumph(this);
    }
}

class HallOfTriumphEffect extends OneShotEffect {

    public HallOfTriumphEffect() {
        super(Outcome.BoostCreature);
        staticText = "choose a color";
    }

    public HallOfTriumphEffect(final HallOfTriumphEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        Permanent permanent = game.getPermanent(source.getSourceId());
        if (player != null && permanent != null) {
            ChoiceColor colorChoice = new ChoiceColor();
            colorChoice.setMessage("Choose color");
            while (!player.choose(Outcome.BoostCreature, colorChoice, game)) {
                if (!player.isInGame()) {
                    return false;
                }
            }
            if (colorChoice.getChoice() != null) {
                game.informPlayers(permanent.getName() + ": " + player.getName() + " has chosen " + colorChoice.getChoice());
                game.getState().setValue(permanent.getId() + "_color", colorChoice.getColor());
                permanent.addInfo("chosen color", "<font color = 'blue'>Chosen color: " + colorChoice.getColor().getDescription() + "</font>");
            }
        }
        return false;
    }

    @Override
    public HallOfTriumphEffect copy() {
        return new HallOfTriumphEffect(this);
    }

}

class HallOfTriumphBoostControlledEffect extends ContinuousEffectImpl {

    private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();

    public HallOfTriumphBoostControlledEffect() {
        super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
        staticText = "Creatures you control of the chosen color get +1/+1";
    }

    public HallOfTriumphBoostControlledEffect(final HallOfTriumphBoostControlledEffect effect) {
        super(effect);
    }

    @Override
    public HallOfTriumphBoostControlledEffect copy() {
        return new HallOfTriumphBoostControlledEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        ObjectColor color = (ObjectColor) game.getState().getValue(source.getSourceId() + "_color");
        if (color != null) {
            for (Permanent perm: game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
                if (perm.getColor().shares(color)) {
                    perm.addPower(1);
                    perm.addToughness(1);
                }
            }
            return true;
        }
        return false;
    }

}
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