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package mage.sets.journeyintonyx;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.common.search.SearchTargetGraveyardHandLibraryForCardNameAndExileEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetEnchantmentPermanent;
/**
*
* @author LevelX2
*/
public class Deicide extends CardImpl {
public Deicide(UUID ownerId) {
super(ownerId, 7, "Deicide", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{1}{W}");
this.expansionSetCode = "JOU";
this.color.setWhite(true);
// Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them, then that player shuffles his or her library.
this.getSpellAbility().addEffect(new DeicideExileEffect());
this.getSpellAbility().addTarget(new TargetEnchantmentPermanent());
}
public Deicide(final Deicide card) {
super(card);
}
@Override
public Deicide copy() {
return new Deicide(this);
}
}
class DeicideExileEffect extends SearchTargetGraveyardHandLibraryForCardNameAndExileEffect {
public DeicideExileEffect() {
super(true, "its controller's","any number of cards with the same name as that card");
}
public DeicideExileEffect(final DeicideExileEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Card sourceCard = game.getCard(source.getSourceId());
if (controller != null && sourceCard != null) {
Permanent targetEnchantment = game.getPermanent(getTargetPointer().getFirst(game, source));
if (targetEnchantment != null) {
controller.moveCardToExileWithInfo(targetEnchantment, null, "", source.getSourceId(), game, Zone.BATTLEFIELD);
// 4/26/2014
// Deicide looks at the card in exile, not the permanent that was exiled, to determine
// if it is a God. For each of the Gods in the Theros block, it won’t matter what your
// devotion to its color(s) was. The card is a God card when not on the battlefield.
Card cardInExile = game.getExile().getCard(targetEnchantment.getId(), game);
if (cardInExile != null && cardInExile.hasSubtype("God")) {
Player enchantmentController = game.getPlayer(targetEnchantment.getControllerId());
return super.applySearchAndExile(game, source, cardInExile.getName(), enchantmentController.getId());
}
}
}
return false;
}
@Override
public DeicideExileEffect copy() {
return new DeicideExileEffect(this);
}
@Override
public String getText(Mode mode) {
StringBuilder sb = new StringBuilder();
sb.append("Exile target enchantment. If the exiled card is a God card, ");
sb.append(super.getText(mode));
return sb.toString();
}
}