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package mage.sets.journeyintonyx;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.effects.common.counter.RemoveCounterTargetEffect;
import mage.abilities.keyword.HeroicAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class BloodcrazedHoplite extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls");
static {
filter.add(new ControllerPredicate(TargetController.OPPONENT));
}
public BloodcrazedHoplite(UUID ownerId) {
super(ownerId, 61, "Bloodcrazed Hoplite", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{B}");
this.expansionSetCode = "JOU";
this.subtype.add("Human");
this.subtype.add("Soldier");
this.color.setBlack(true);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Heroic - Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.
this.addAbility(new HeroicAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(), false)));
// Whenever a +1/+1 counter is placed on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.
Ability ability = new BloodcrazedHopliteTriggeredAbility();
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public BloodcrazedHoplite(final BloodcrazedHoplite card) {
super(card);
}
@Override
public BloodcrazedHoplite copy() {
return new BloodcrazedHoplite(this);
}
}
class BloodcrazedHopliteTriggeredAbility extends TriggeredAbilityImpl {
public BloodcrazedHopliteTriggeredAbility() {
super(Zone.BATTLEFIELD, new RemoveCounterTargetEffect(CounterType.P1P1.createInstance()), true);
}
public BloodcrazedHopliteTriggeredAbility(BloodcrazedHopliteTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.COUNTER_ADDED) {
if (event.getTargetId().equals(this.getSourceId()) && event.getData().equals(CounterType.P1P1.getName())) {
return true;
}
}
return false;
}
@Override
public BloodcrazedHopliteTriggeredAbility copy() {
return new BloodcrazedHopliteTriggeredAbility(this);
}
@Override
public String getRule() {
return "Whenever a +1/+1 counter is placed on {this}, " + super.getRule();
}
}