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package mage.sets.journeyintonyx;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.cost.CostModificationEffectImpl;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.keyword.HeroicAbility;
import mage.abilities.keyword.HexproofAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.CostModificationType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterSpell;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.target.Target;
import mage.util.CardUtil;
/**
*
* @author LevelX2
*/
public class BattlefieldThaumaturge extends CardImpl {
public BattlefieldThaumaturge(UUID ownerId) {
super(ownerId, 31, "Battlefield Thaumaturge", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{U}");
this.expansionSetCode = "JOU";
this.subtype.add("Human");
this.subtype.add("Wizard");
this.color.setBlue(true);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Each instant and sorcery spell you cast costs 1 less to cast for each creature it targets.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BattlefieldThaumaturgeSpellsCostReductionEffect()));
// Heroic - Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.
this.addAbility(new HeroicAbility(new GainAbilitySourceEffect(HexproofAbility.getInstance(), Duration.EndOfTurn)));
}
public BattlefieldThaumaturge(final BattlefieldThaumaturge card) {
super(card);
}
@Override
public BattlefieldThaumaturge copy() {
return new BattlefieldThaumaturge(this);
}
}
class BattlefieldThaumaturgeSpellsCostReductionEffect extends CostModificationEffectImpl {
private static final FilterSpell filter = new FilterSpell("instant and sorcery spell");
static {
filter.add(Predicates.or(new CardTypePredicate(CardType.INSTANT), new CardTypePredicate(CardType.SORCERY)));
}
public BattlefieldThaumaturgeSpellsCostReductionEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit, CostModificationType.REDUCE_COST);
this.staticText = "Each instant and sorcery spell you cast costs 1 less to cast for each creature it targets";
}
protected BattlefieldThaumaturgeSpellsCostReductionEffect(BattlefieldThaumaturgeSpellsCostReductionEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source, Ability abilityToModify) {
Set<UUID> creaturesTargeted = new HashSet<>();
for (Target target: abilityToModify.getTargets()) {
for (UUID uuid: target.getTargets()) {
Permanent permanent = game.getPermanent(uuid);
if (permanent != null && permanent.getCardType().contains(CardType.CREATURE)) {
creaturesTargeted.add(permanent.getId());
}
}
}
CardUtil.reduceCost(abilityToModify, creaturesTargeted.size());
return true;
}
@Override
public boolean applies(Ability abilityToModify, Ability source, Game game) {
if ((abilityToModify instanceof SpellAbility)
&& abilityToModify.getControllerId().equals(source.getControllerId())) {
Spell spell = (Spell) game.getStack().getStackObject(abilityToModify.getId());
return spell != null && BattlefieldThaumaturgeSpellsCostReductionEffect.filter.match(spell, game);
}
return false;
}
@Override
public BattlefieldThaumaturgeSpellsCostReductionEffect copy() {
return new BattlefieldThaumaturgeSpellsCostReductionEffect(this);
}
}