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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.invasion;
import java.util.UUID;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author LevelX2
*/
public class WashOut extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls");
static {
filter.add(new ControllerPredicate(TargetController.OPPONENT));
}
public WashOut(UUID ownerId) {
super(ownerId, 87, "Wash Out", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{3}{U}");
this.expansionSetCode = "INV";
this.color.setBlue(true);
// Return all permanents of the color of your choice to their owners' hands.
this.getSpellAbility().addChoice(new ChoiceColor());
this.getSpellAbility().addEffect(new WashOutEffect());
}
public WashOut(final WashOut card) {
super(card);
}
@Override
public WashOut copy() {
return new WashOut(this);
}
}
class WashOutEffect extends OneShotEffect {
public WashOutEffect() {
super(Outcome.ReturnToHand);
staticText = "Return all permanents of the color of your choice to their owners' hands";
}
public WashOutEffect(final WashOutEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
FilterPermanent filter = new FilterPermanent();
ObjectColor color = ((ChoiceColor) source.getChoices().get(0)).getColor();
if (color != null) {
filter.add(new ColorPredicate(color));
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
permanent.moveToZone(Zone.HAND, source.getSourceId(), game, true);
}
return true;
}
return false;
}
@Override
public WashOutEffect copy() {
return new WashOutEffect(this);
}
}