Package mage.sets.invasion

Source Code of mage.sets.invasion.DromarTheBanisherEffect

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package mage.sets.invasion;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.ReturnToHandFromBattlefieldAllEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author emerald000
*/
public class DromarTheBanisher extends CardImpl {

    public DromarTheBanisher(UUID ownerId) {
        super(ownerId, 244, "Dromar, the Banisher", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{W}{U}{B}");
        this.expansionSetCode = "INV";
        this.supertype.add("Legendary");
        this.subtype.add("Dragon");

        this.color.setBlue(true);
        this.color.setWhite(true);
        this.color.setBlack(true);
        this.power = new MageInt(6);
        this.toughness = new MageInt(6);

        // Flying
        this.addAbility(FlyingAbility.getInstance());
       
        // Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands.
        this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new DoIfCostPaid(new DromarTheBanisherEffect(), new ManaCostsImpl("{2}{U}")), false));
    }

    public DromarTheBanisher(final DromarTheBanisher card) {
        super(card);
    }

    @Override
    public DromarTheBanisher copy() {
        return new DromarTheBanisher(this);
    }
}

class DromarTheBanisherEffect extends OneShotEffect {
   
    DromarTheBanisherEffect() {
        super(Outcome.ReturnToHand);
        this.staticText = "choose a color, then return all creatures of that color to their owners' hands.";
    }
   
    DromarTheBanisherEffect(final DromarTheBanisherEffect effect) {
        super(effect);
    }
   
    @Override
    public DromarTheBanisherEffect copy() {
        return new DromarTheBanisherEffect(this);
    }
   
    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());       
        if (player != null) {
            ChoiceColor choice = new ChoiceColor();
            player.choose(outcome, choice, game);
            if (choice.getColor() != null) {
                game.informPlayers(new StringBuilder(player.getName()).append(" chooses ").append(choice.getColor()).toString());
                FilterPermanent filter = new FilterPermanent();
                filter.add(new ColorPredicate(choice.getColor()));
                new ReturnToHandFromBattlefieldAllEffect(filter).apply(game, source);
                return true;
            }
        }
        return false;
    }
}
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