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package mage.sets.innistrad;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.RestrictionEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author Alvin
* @author ayratn
*/
public class StromkirkNoble extends CardImpl {
public StromkirkNoble(UUID ownerId) {
super(ownerId, 164, "Stromkirk Noble", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{R}");
this.expansionSetCode = "ISD";
this.subtype.add("Vampire");
this.color.setRed(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Stromkirk Noble can't be blocked by Humans.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new StromkirkEffect()));
// Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false));
}
public StromkirkNoble(final StromkirkNoble card) {
super(card);
}
@Override
public StromkirkNoble copy() {
return new StromkirkNoble(this);
}
}
class StromkirkEffect extends RestrictionEffect {
public StromkirkEffect() {
super(Duration.WhileOnBattlefield);
}
public StromkirkEffect(final StromkirkEffect effect) {
super(effect);
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
if (permanent.getId().equals(source.getSourceId())) {
return true;
}
return false;
}
@Override
public boolean canBeBlocked(Permanent attacker, Permanent blocker, Ability source, Game game) {
return !blocker.hasSubtype("Human");
}
@Override
public StromkirkEffect copy() {
return new StromkirkEffect(this);
}
}